Difference between revisions of "Skeleton Bowman"
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==Skills== | ==Skills== | ||
{{ | {{SkillTable/head}} | ||
{{SkillTable/row|Taking Aim}} | |||
{{SkillTable/head}} | |||
Revision as of 01:07, 31 May 2022
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“ | Fragmented consciousness makes it difficult for the undead to use ranged weapons. Nevertheless, they will keep on shooting till the end. | „ |
Skills
Skill | Basic Stats | Description |
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Taking Aim | Maneuver Type: No Target Energy: 4 Cooldown: 1 Modified by: Strength, Agility, Perception - Requires a ranged weapon and ammunition | Activates "Taking Aim" for 1 turn: +59% Accuracy +10% Weapon Damage +1 Range For each enemy within 4 tiles additionally grants the effect: +30% Knockback Chance +30% Immobilization Chance +30% Stagger Chance The bonus to Accuracy depends on the number of Ability Points invested into this tree. Removes the effect if not equipped with a ranged weapon. |
Skill | Basic Stats | Description |
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