Difference between revisions of "Skeleton Knight (Two-Handed Axe)"

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== See also ==
== See also ==
* [[Enemies#Shadow_Covenant|Shadow Covenant]]
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]
* [[Enemies]]
* [[Enemies]]



Revision as of 20:22, 20 April 2023


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Skeleton Knight
Tier 5 Undead
Skeleton Knight (Two-Handed Axe)
Health: 130
Energy: 90

Damage
36 Slashing
8 Unholy

Protection
Head 8
Body 20
Arms 16
Legs 16

Resistances
Physical 60%
Slashing 60%
Piercing 65%
Crushing 40%
Rending 60%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%

Miscellaneous
Faction: Undead
Size: medium
XP: 100

Show more
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...
Disambig.png For other uses, see Skeleton Knight.
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...

Skills

SkillBasic StatsDescription
Dismember
Dismember
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
16
Delivers a strike with +50% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury.

If the target has no Injuries, delivers the strike to one of its limbs.

If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 120% chance to start Bleeding.
Thirst for Battle
Thirst for Battle
Maneuver
Type:
No Target
Energy:
30
Cooldown:
30
Activates "Thirst for Battle" for 8 turns.

Each missing percent of Health grants:

+0.5% Weapon Damage
+0.25% Crit Chance
+0.5% Crit Efficiency
+0.33% Life Drain
+0.5% Energy Drain

The effect's power changes dynamically depending on the current Health.

Critical strikes and shots prelong the effect's duration by 1 turn (up to 8.

The first strike received on the same turn as using the skill is guaranteed to trigger a counter.
Hooking Chop
Hooking Chop
Attack
Type:
Target Object
Range:
2
Energy:
12
Cooldown:
12
Delivers a strike with -20% Weapon Damage, +75% Bleed Chance, and +20% Armor Penetration.

Grants the strike a 100% chance to Pull the target if its 1 tile away.

Deals damage to an additional body part besides the one hit by the strike.

Possible Loot

Weapons

Junk

See also


Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.1.18