Difference between revisions of "Fiend (Two-Handed Axe)"

From Stoneshard wiki
Jump to navigation Jump to search
m (→‎Skills: Added Finish 'Em! Reorganised skill order to match in-game inspected page)
m (→‎Skills: Removed TODO)
 
(One intermediate revision by the same user not shown)
Line 4: Line 4:


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/head|enemy skills=1}}


Line 19: Line 18:


== See also ==
== See also ==
* [[Enemies#Crimson_Covenant|Crimson Covenant]]
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]
* [[Enemies]]
* [[Enemies]]



Latest revision as of 21:43, 14 December 2023


This article is a stub. You can help Stoneshard wiki by expanding it.


Fiend
Level 16 Vampire
Fiend (Two-Handed Axe)
Health: 185
Energy: 99

Damage
33 Slashing
3 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 50%
Fire 50%
Frost 50%
Shock 50%
Poison 50%
Caustic 50%
Magic 33%
Unholy 99%
Arcane 33%
Sacred -17%
Psionic 33%

Defensive stats
Block Chance 13%
Bleed Res. 33%
Pain Res. 99%
Block Power 13
Control Res. 33%
Fortitude 26%
Dodge Chance 6%
Move Res. 33%

Offensive stats
Crit Chance 13%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 9
Crit Efficiency ×1
Bleed Chance 66%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Accuracy 91%
Fumble Chance 18%
Stagger Chance 33%
Magic Power 100%
Armor Pen. 39%
Bodypart Dmg 33%

Attributes
STR: 30
AGL: 25
PRC: 20
VIT: 20
WIL: 8

Miscellaneous
Faction: Vampire
Size: medium
XP: 160

Show moreShow less
This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.
This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.

Skills

SkillBasic StatsDescription
Hooking Chop
Hooking Chop
Attack
Type:
Target Object
Range:
2
Energy:
12
Cooldown:
12
Delivers a strike with -25% Damage, +75% Bleed Chance, and +10% Armor Penetration.

Grants the strike a 75% chance to Pull the target if its 1 tile away.

Worsens the Condition of an additional body part besides the one hit by the strike.
Dismember
Dismember
Attack
Type:
Target Object
Range:
1
Energy:
13
Cooldown:
10
Delivers a strike with +65% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury. If the target has no Injuries, delivers the strike to one of its limbs.

If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 100% chance to start Bleeding.
Reign in Blood
Reign in Blood
Attack
Type:
Target Object
Range:
1
Energy:
11
Cooldown:
10
Delivers a strike with +40% Knockback chance and +10% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.

With 60% chance causes the target's Injured body parts to start bleeding.

Then replenishes +5% Max Energy for each Bleeding and degree of Injury affecting the target.
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Witness His Might!
Witness His Might!
Passive
Each type of Proselyte within Vision grants +6% Max Health and +6% Weapon Damage.

Hitting an enemy applies them with +3% Damage Taken for 6 turns for each type of Proselyte within Vision.
Anthems of Bloodshed
Anthems of Bloodshed
Passive
Grants each sixth strike with +99% Crit Chance and +66% Bleed Chance.

If the strike hits its target, grants "Blood Vow" to all allies within Vision for 3 turns:

+33% Life Drain
+33% Healing Efficiency
-33% Abilities Energy Cost.
Finish `Em!
Finish `Em!
Passive
Grants two-handed axe strikes +25% Bodypart Damage and +5% Accuracy if the target's Health is above 50%.

Grants two-handed axe strikes +10% Weapon Damage and -5% Fumble Chance if the target's Health is below 50%.

Possible Loot

This creature leaves no loot.

See also