Difference between revisions of "Turncoat (Spear)"
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Turncoat
Tier 2 Human
Damage
Protection
Resistances
Miscellaneous
old>Eriktion (updated stats) |
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<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{for||other uses|Turncoat}} | |||
{{Quote|Some guardsmen eventually come to a conclusion that robbing is more profitable than protecting others from being robbed.}} | {{Quote|Some guardsmen eventually come to a conclusion that robbing is more profitable than protecting others from being robbed.}} | ||
==Skills== | ==Skills== | ||
{{Skill_list|Impaling Lunge|Nail Down}} | {{Skill_list||}} | ||
{{SkillTable/head|enemy skills=1}} | |||
{{SkillTable/row|Impaling Lunge}} | |||
{{SkillTable/row|Nail Down}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | |||
Weapons | |||
* (100%) Tier 1-2 [[Spears|Spear]] | |||
Jewelry | |||
* (2%) Tier 1-2 [[Rings|Ring]] or [[Amulets|Amulet]] | |||
Consumables | |||
* (5%) Dice, [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], [[Cheese]], [[Goat Cheese]], [[Roasted Sinewy Meat]], [[Apple]], [[Pear]] | |||
Bags | |||
* (10%) [[Purse]] (1-10g) | |||
== See also == | |||
* [[Brigands]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 00:41, 29 December 2024
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Turncoat
Tier 2 Human

Health: 90
Energy: 70
Damage
18 Piercing
Protection
Head 5
Body 4
Arms 2
Legs 2
Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Shock -5%
Miscellaneous
Faction: Brigand
Size: medium
XP: 40
Show more
Some guards eventually come to a conclusion that robbing is more profitable than protecting others from being robbed.
![]() |
For other uses, see Turncoat. |
“ | Some guardsmen eventually come to a conclusion that robbing is more profitable than protecting others from being robbed. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Impaling Lunge | Attack Type: Target Area Range: 2 Energy: 10 Cooldown: 8 | Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +15% Armor Penetration, and +40% Bleed Chance. Using the skill against Immobilized targets grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes its cooldown. |
Nail Down | Attack Type: Target Object Range: 2 Energy: 14 Cooldown: 12 | Delivers a strike to one of the target's legs with +5% Crit Chance. If the target is adjacent, grants the strike +20% Weapon Damage and +50% Knockback Chance. If the target is 1 tile away, grants the strike +20% Bodypart Damage and +50% Immobilization Chance. |
Possible Loot
Weapons
- (100%) Tier 1-2 Spear
Jewelry
Consumables
- (5%) Dice, Splint, Bandage, Bread, Lockpick, Mead, Flatbread, Cheese, Goat Cheese, Roasted Sinewy Meat, Apple, Pear
Bags
- (10%) Purse (1-10g)
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18
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