Difference between revisions of "Turncoat (Spear)"

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==Possible Loot==
==Possible Loot==
Weapons
Weapons
*[[Militia Spear]]
 
*[[War Pitchfork]]
* (100%) Tier 1-2 [[Spears|Spear]]


Jewelry
Jewelry
*[[Bronze Amethyst Ring]]
*[[Silver Ring]]


Food
* (2%) Tier 1-2 [[Rings|Ring]] or [[Amulets|Amulet]]
*[[Pear]]
 
Consumables
 
* (5%) Dice, [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], [[Cheese]], [[Goat Cheese]], [[Roasted Sinewy Meat]], [[Apple]], [[Pear]]
 
Bags
 
* (10%) [[Purse]] (1-10g)


== See also ==
== See also ==

Latest revision as of 00:41, 29 December 2024


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Turncoat
Level 8 Human
Turncoat (Spear)
Health: 100
Energy: 85

Damage
17 Piercing

Protection
Head 8
Body 7
Arms 4
Legs 4

Resistances
Physical 20%
Slashing 20%
Piercing 20%
Crushing 20%
Rending 20%
Shock -5%

Defensive stats
Block Chance 0%
Bleed Res. 15%
Pain Res. 0%
Block Power 0
Control Res. 5%
Fortitude 0%
Dodge Chance 0%
Move Res. 5%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 20%
Daze Chance 0%
Immob. Chance 15%
Energy Leech 0%
Bonus Range 0
Accuracy 85%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 10%

Attributes
STR: 12
AGL: 12
PRC: 10
VIT: 12
WIL: 8

Miscellaneous
Faction: Brigand
Size: medium
XP: 80

Show moreShow less
Some guards eventually come to a conclusion that robbing is more profitable than protecting others from being robbed.
Disambig.png For other uses, see Turncoat.
Some guardsmen eventually come to a conclusion that robbing is more profitable than protecting others from being robbed.

Skills

SkillBasic StatsDescription
Impaling Lunge
Impaling Lunge
Attack
Type:
Target Area
Range:
2
Energy:
10
Cooldown:
8
Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +15% Armor Penetration, and +40% Bleed Chance.

Using the skill against Immobilized targets grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes its cooldown.
Nail Down
Nail Down
Attack
Type:
Target Object
Range:
2
Energy:
14
Cooldown:
12
Delivers a strike to one of the target's legs with +5% Crit Chance.

If the target is adjacent, grants the strike +20% Weapon Damage and +50% Knockback Chance.

If the target is 1 tile away, grants the strike +20% Bodypart Damage and +50% Immobilization Chance.

Possible Loot

Weapons

Jewelry

Consumables

Bags

See also