Difference between revisions of "Madman"

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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Level = 9
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 180
|Health = 150
|Energy = 125
|Protection = 2
|Damage1 = 23 |DamageType1 = Piercing
|STR = 9
|AGL = 16
|VIT = 8
|PRC = 13
|WIL = 10
|Accuracy = 95
|DodgeChance = 15
|BlockChance = 0
|BlockPower = 0
|CritChance = 7
|CritEfficiency = 0
|ArmorPiercing = 25
|CounterChance = 10
|FumbleChance = 25
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 25
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 0
|BleedResistance = 0
|BleedChance = 8
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.}}
{{Quote|It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.}}


==Skills==
==Skills==
{{Skill_list|Double Lunge|Flurry of Blows|Gaping Wound|Sudden Lunge}}
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Double Lunge}}
{{SkillTable/row|Flurry of Strikes}}
{{SkillTable/row|Gaping Wound}}
{{SkillTable/row|Sudden Lunge}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
*[[Brigand Dagger]]
*[[Short Dagger]]
 
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 05:19, 4 January 2023


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Madman
Level 10 Human
Madman
Health: 85
Energy: 125

Damage
14 Piercing
3 Poison

Protection
Head 1
Body 3
Arms 1
Legs 1

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 50%
Move Res. 0%

Offensive stats
Crit Chance 15%
Counter Chance 20%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 75%
Fumble Chance 30%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 15%

Attributes
STR: 9
AGL: 16
PRC: 13
VIT: 8
WIL: 10

Miscellaneous
Faction: Brigand
Size: medium
XP: 250

Show moreShow less
It's said that serving a sentence in the Aldorian quarries can break even the strongest minds, let alone actual psychopaths, already drawn to pain and blood.
It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.

Skills

SkillBasic StatsDescription
Double Lunge
Double Lunge
Attack
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
10
Delivers two strikes with +20% Weapon Damage and +10% Bodypart Damage.

If this skill kills its target or both strikes deal damage, reduces the skill's Cooldown by 3 turns.
Flurry of Strikes
Flurry of Strikes
Attack
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
11
Delivers two dual strikes with -25% Hands Efficiency.

Grants +5% Hands Efficiency for 2 turns for each succesful strike delivered with the skill.

The effect stacks up to 4 times.
Gaping Wound
Gaping Wound
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
12
Delivers a strike with +20% Armor Penetration and +55% Bleed Chance.

If the target is Injured or Bleeding, applies it with "Gaping Wound" for 10 turns:

+33% Abilities Energy Cost
-33% Cooldowns Duration
+10% Damage Taken
Has 50% chance to start Bleeding after using an ability.
Sudden Lunge
Sudden Lunge
Attack / Maneuver
Type:
Target Object
Range:
1
Energy:
16
Cooldown:
12
Delivers a strike with -50% Weapon Damage and 75% Stagger Chance.

Reduces all cooldowns by 2 turns.

If the strike does damage, puts the target's abilities on a 2 turn Cooldown.

If equipped with a spear, grants the skill +1 range.

Possible Loot

Weapons

See also