Difference between revisions of "Skeleton Knight (Two-Handed Axe)"

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==Skills==
==Skills==
{{Skill list|Dismember|Thirst for Battle|Hooking Chop}}
{{SkillTable/head}}
{{SkillTable/row|Dismember}}
{{SkillTable/row|Thirst for Battle}}
{{SkillTable/row|Hooking Chop}}
{{SkillTable/head}}
 


{{Clear}}
{{Clear}}

Revision as of 01:33, 31 May 2022

Disambig.png For other uses, see Skeleton Knight.

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Skeleton Knight (Two-Handed Axe)/Tooltip
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...

Skills

SkillBasic StatsDescription
Dismember
Dismember
Attack
Type:
Target Object
Range:
1
Energy:
13
Cooldown:
10
Modified by:
Strength, Agility, Perception
- Requires two-handed axe
Delivers a strike with +65% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury. If the target has no Injuries, delivers the strike to one of its limbs.

If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 100% chance to start Bleeding.
Thirst for Battle
Thirst for Battle
Maneuver
Type:
No Target
Energy:
24
Cooldown:
30
Activates "Thirst for Battle" for 8 turns.

Each missing percent of Health grants:

+0.5% Weapon Damage
+0.25% Crit Chance
+0.5% Crit Efficiency
+0.33% Life Drain
+0.5% Energy Drain

The effect's power changes dynamically depending on the current Health.

Killing an enemy prolongs the effect's duration by 2 turns.

The first strike received on the same turn as using the skill is guaranteed to trigger a counter.
Hooking Chop
Hooking Chop
Attack
Type:
Target Object
Range:
2
Energy:
12
Cooldown:
12
Modified by:
Strength, Perception
- Requires a two-handed axe
Delivers a strike with -25% Damage, +75% Bleed Chance, and +10% Armor Penetration.

Grants the strike a 75% chance to Pull the target if its 1 tile away.

Worsens the Condition of an additional body part besides the one hit by the strike.


SkillBasic StatsDescription