Wraith Commander

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Wraith Commander
Level 20 Spectre
Wraith Commander
Health: 50
Energy: 150

Damage
18 Slashing
7 Frost
7 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 75%
Slashing 75%
Piercing 75%
Crushing 75%
Rending 75%
Nature 60%
Fire 60%
Frost 60%
Shock 60%
Poison 260%
Caustic 60%
Magic -50%
Unholy 49%
Arcane -50%
Sacred -100%
Psionic -50%

Defensive stats
Block Chance 0%
Bleed Res. 400%
Pain Res. 100%
Block Power 0
Control Res. 200%
Fortitude 50%
Dodge Chance 75%
Move Res. 200%

Offensive stats
Crit Chance 12%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 10%
Vision 7
Crit Efficiency ×1.2
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 20%
Bonus Range 0
Accuracy 80%
Fumble Chance 12%
Stagger Chance 50%
Magic Power 100%
Armor Pen. 100%
Bodypart Dmg 40%

Attributes
STR: 14
AGL: 14
PRC: 14
VIT: 12
WIL: 16

Miscellaneous
Faction: Undead
Size: medium
XP: 250

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Leaders of the Order took many of its secrets to their grave, which makes a commander's sarcophagus a rare and desirable find for any necromancer.
Leaders of the Order took many of its secrets to their grave, which makes a commander's sarcophagus a rare and desirable find for any necromancer.

Skills

SkillBasic StatsDescription
Grave Chill
Grave Chill
Spell
Type:
Target Area
Range:
1
Energy:
26
Cooldown:
18
Deals 9 Unholy and 9 Frost Damage an adjacent tile and two tiles behind it.

With 94% chance Immobilizes all targets within the spell's area of effect and applies them with +25% Fumble Chance and -25% Energy Restoration for 2 turns.
Spectral Haunting
Spectral Haunting
Spell
Type:
Target Object
Range:
1
Energy:
25
Cooldown:
60
Activates "Spectral Haunting" for 1 turn. Receiving damage removes the effect.

While "Spectral Haunting" is active, grants all received strikes and shots +20% Fumble Chance and -10% Accuracy. When the effect expires, the Wraith disappears for 2-4 turns, then materializes on a tile adjacent to an enemy and delivers a strike to them.

If the strike hits its target, increases the Wraith's Max Health by 20% and permanently grants it +3% Crit Chance.
Steal Essence
Steal Essence
Spell
Type:
Target Object
Range:
7
Energy:
13
Cooldown:
6
Steals 6% Max Health and 6% Max Energy from an Undead ally, transferring them to the caster.

Activates "Stolen Essence" for 3- turns:

+13% Magic Power
-9% Spells Energy Cost
-9% Cooldowns Duration
-9% Damage Taken
Using Spells replenishes Health for 9% of the Energy spent

The repeated use of the spell grants an extra stack of the effect (up to IV) and refreshes its duration.
Wraith Summoning
Wraith Summoning
Attack
Type:
Target Tile
Range:
6
Energy:
33
Cooldown:
13
Summons a Wraith on the targeted tile. The Wraith's power depends on the number of "Stolen Essence" stacks.

Using the ability removes "Stolen Essence".
Curse of Decay
Curse of Decay
Spell
Type:
Target Object
Range:
10
Energy:
18
Cooldown:
21
Applies the target with "Curse of Decay" for 13 turns:

-6% Max Health
-6% Max Energy
-6%Energy Restoration
9%Healing Efficiency

IV stacks of the effect: each turn worsens the Condition of a random body part by 1%

Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2.
Dismember
Dismember
Attack
Type:
Target Object
Range:
1
Energy:
13
Cooldown:
10
Modified by:
Strength, Agility, Perception
- Requires two-handed axe
Delivers a strike with +65% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury. If the target has no Injuries, delivers the strike to one of its limbs.

If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 100% chance to start Bleeding.

Possible Loot

TODO

See also