Difference between revisions of "Magistrate Renegade (Spear)"
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Magistrate Renegade
Tier 5 Human
Damage
Protection
Resistances
Miscellaneous
(→Skills) |
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==Skills== | ==Skills== | ||
{{ | {{SkillTable/head|enemy skills=1}} | ||
{{SkillTable/row|Impaling Lunge}} | |||
{{SkillTable/row|Maneuver}} | |||
{{SkillTable/row|Pikeman's Stance}} | |||
{{SkillTable/row|Seize the Initiative}} | |||
{{SkillTable/row|Dash}} | |||
{{SkillTable/row|Nail Down}} | |||
{{SkillTable/row|Sudden Lunge}} | |||
{{SkillTable/row|Coordinated Advance}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | ==Possible Loot== |
Revision as of 05:12, 4 January 2023
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Magistrate Renegade
Tier 5 Human

Health: 165
Energy: 110
Damage
38 Piercing
Protection
Head 13
Body 10
Arms 6
Legs 6
Resistances
Physical 25%
Slashing 25%
Piercing 25%
Crushing 25%
Rending 25%
Shock -15%
Miscellaneous
Faction: Brigand
Size: medium
XP: 100
Show more
When the war just began, the Magistrate's promises of cutting the nobles down a size and granting everyone a plethora of freedoms looked appealing to a lot of folks. The realization that the rich had simply replaced the old nobility came only after the truce.
“ | When the war just began, the Magistrate's promises of cutting the nobles down a size and granting everyone a plethora of freedoms looked appealing to a lot of folks. The realization that the rich had simply replaced the old nobility came only after the truce. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Impaling Lunge | Attack Type: Target Area Range: 2 Energy: 10 Cooldown: 8 | Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +15% Armor Penetration, and +40% Bleed Chance. Using the skill against Immobilized targets grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes its cooldown. |
![]() | Skill with name "Maneuver" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Maneuver" does not exist. Add it to Skill data or fix the Skill name. |
Pikeman's Stance | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. |
Seize the Initiative | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 10 | Applies the target with -20% Dodge Chance and -20% Block Chance until the next turn and delivers a strike to its least protected body part with +10% Accuracy and -10% Fumble Chance. If the strike does damage, activates "Seized Initiative" for 2 turns: +5% Accuracy -5% Fumble Chance -10% Cooldowns Duration -10% Skills Energy Cost Also applies the target with "Initiative Loss" for 2 turns, which penalizes the same stats. Damaging strikes and shots prolong the duration of both effects by 1 turn. "Initiative Loss" can only be active on one target at a time. Grants the skill +1 Range (if equipped with a spear) or sets its Range to that of the weapon (if equipped with a ranged weapon). |
Dash | Charge Type: Target Tile Range: 4 Energy: 26 Cooldown: 20 | Performs a charge towards the targeted tile. Grants the skill -1 Range for each adjacent enemy(down to 2 range. If there are adjacent enemies after using the skill, grants +15% Dodge Chance and +15% Counter Chance for 2 turns. |
Nail Down | Attack Type: Target Object Range: 2 Energy: 14 Cooldown: 12 | Delivers a strike to one of the target's legs with +5% Crit Chance. If the target is adjacent, grants the strike +20% Weapon Damage and +50% Knockback Chance. If the target is 1 tile away, grants the strike +20% Bodypart Damage and +50% Immobilization Chance. |
Sudden Lunge | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 12 | Delivers a strike with -50% Weapon Damage and 80% Stagger Chance. Reduces all cooldowns by 2 turns. If the strike does damage, puts the target's abilities on a 2 turns Cooldown. If equipped with a spear, grants the skill +1 range. |
Coordinated Advance | Passive | For each ally within Vision, grants +7.5% Weapon Damage and +5% Crit Chance both to them and the Renegade. Using Abilities reduce the Renegade's and his allies's Active Cooldowns by 1 turn. |
Possible Loot
Weapons
Food
Bags
See also
Page last edited during patch: 0.8.0.19 | Data Page last updated in: 0.9.1.18
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