Difference between revisions of "Rogue Knight (Sword)"

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(→‎Possible Loot: Filled Possible Loot with the power of savescum)
 
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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Name = Ringleader
|Level = 14
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 250
|Health = 200
|Energy = 80
|Protection = 30
|Damage1 = 30 |DamageType1 = Slashing
|STR = 18
|AGL = 14
|VIT = 12
|PRC = 14
|WIL = 10
|Accuracy = 110
|DodgeChance = 0
|BlockChance = 30
|BlockPower = 75
|CritChance = 5
|CritEfficiency = 0
|ArmorPiercing = 25
|CounterChance = 12
|FumbleChance = 10
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 15
|Cooldowns Duration = 0
|MoveResistance = 25
|ControlResistance = 25
|BleedResistance = 0
|BleedChance = 0
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = Only two things can turn a knight into a brigand: boredom and poverty.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|Only two things can turn a knight into a brigand: boredom and poverty.}}
{{Quote|Only two things can turn a knight into a brigand: boredom and poverty.}}


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Onrush}}
{{SkillTable/row|Raise Shield}}
{{SkillTable/row|Shield Bash}}
{{SkillTable/row|Hold the Line!}}
{{SkillTable/row|Brace for Impact!}}
{{SkillTable/row|Against the Odds}}
{{SkillTable/row|Honed Edge}}
{{SkillTable/row|Moment of Retribution}}
{{SkillTable/row|Embodiment of Resilience}}
{{SkillTable/row|Setup}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
*[[Guild Blade]]
*[[Footman Sword]]
*[[Fancy Sword]]
 
Armor
*[[Heater Shield]]
*[[Raven Heater Shield]]
Medicine
 
* [[Healing Salve]]
* [[Antitoxin]]
 
Books
 
* [[Shields Treatise II]]
* [[Armored Combat Treatise III]]
 
Beverages
 
* [[Brynn Vermouth]]
 
Food
 
* [[Smoked Ham]]
 
Bags
 
* [[Purse]] with few [[Crowns]]
 
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 08:46, 24 December 2023


This article is a stub. You can help Stoneshard wiki by expanding it.


Rogue Knight
Level 20 Human
Rogue Knight (Sword)
Health: 220
Energy: 65

Damage
32 Slashing

Protection
Head 20
Body 20
Arms 18
Legs 18

Resistances
Physical 55%
Slashing 55%
Piercing 55%
Crushing 55%
Rending 55%
Shock -20%

Defensive stats
Block Chance 45%
Bleed Res. 60%
Pain Res. 0%
Block Power 45
Control Res. 50%
Fortitude 0%
Dodge Chance 0%
Move Res. 50%

Offensive stats
Crit Chance 5%
Counter Chance 30%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 90%
Fumble Chance 15%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 20%
Bodypart Dmg 20%

Attributes
STR: 15
AGL: 15
PRC: 12
VIT: 18
WIL: 10

Miscellaneous
Faction: Brigand
Size: medium
XP: 500

Show moreShow less
Only two things can turn a knight into a brigand: boredom and poverty.
Only two things can turn a knight into a brigand: boredom and poverty.

Skills

SkillBasic StatsDescription
Onrush
Onrush
Attack / Charge
Type:
Target Object
Range:
4
Energy:
24
Cooldown:
12
Performs a Charge towards the target and delivers a strike with +20% Weapon Damage and +15% Armor Penetration.

If the strike does damage, applies the target with -15% Bleed Resistance and +10% Damage Taken for 4 turns.
Raise Shield
Raise Shield
Maneuver
Type:
No Target
Range:
1
Energy:
14
Cooldown:
11
Activates "Raise Shield" for 3 turns:

+11% Block Chance
+15% Block Power
-200% Dodge Chance

The bonus to Block Chance depends on the equipped shield's Block Chance.

If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance.

If equipped with a heavy shield, grants the skill +25% Cooldown Duration.
Shield Bash
Shield Bash
Attack
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
7
Deals 6 Crushing Damage with 110% Accuracy, 10% Crit Chance, 50% Daze Chance, and 85% Knockback Chance.

Replenishes 15% Max Block Power.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, grants the skill and +25% Cooldown Duration.
Hold the Line!
Hold the Line!
Maneuver
Type:
No Target
Range:
1
Energy:
10
Cooldown:
9
Activates "Hold the Line!" for 12 turns:

-7.5% Damage Taken
+10% Block Power Recovery
+10% Counter Chance
+20% Move Resistance
+20% Control Resistance

Using this ability tree's skills grants 2 stacks of the effect (up to IV) but reduces its duration by 1 turn.

Each received strike prolongs the effect's duration by 1 turn (up to 15) but reduce its number of stacks.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, grants the skill +25% Cooldown Duration.
Brace for Impact!
Brace for Impact!
Maneuver
Type:
No Target
Energy:
12
Cooldown:
8
Grants 15% Dodge chance and 15% Block chance for 2 turns.

Activates "Brace for Impact!" until the next turn.
While the effect is active, grant all received strikes:

+25% Fumble Chance
-10% Accuracy
-50% Armor Penetration
-100% Crit Chance

If equipped with a light chestpiece, grants the skill -50% Energy Cost and -50% Cooldown Duration.

If equipped with a heavy chestpiece, grants the skill +100% Cooldown Duration.
Against the Odds
Against the Odds
Maneuver
Type:
No Target
Energy:
10
Cooldown:
60
Activates "Against the Odds" for 2 turns:

-50% Damage Taken
+50% Bleed Resistance
+50% Move Resistance
+50% Control Resistance

While "Against the Odds" is active, Health can't drop below 25%, and killing enemies replenishes 25% Max Health and 25% Max Energy.

The first strike received on the same turn as using the skill will deal no damage.
Honed Edge
Honed Edge
Passive
Sword strikes grants +7.5% Bleed Chance and +2.5% Armor Penetration for 4 turns.
The effect stacks up to 4 times.
Moment of Retribution
Moment of Retribution
Passive
Using the ability's tree skills grants +5% Weapon Damage and +5% Counter Chance for 5 turns. The effect stack up to 4 times.

Damaging counters replenish +5% Max Block Power.
Embodiment of Resilience
Embodiment of Resilience
Passive
Fully blocked strikes replenish +5% Max Energy and reduce the ability's tree cooldowns by 1 turn.

Partially blocked strikes grant -5% Damage Taken for 5 turns.

The effect stacks up to 4 times.
Setup
Setup
Passive
Skipping a turn or using Stances and Maneuvers grants +10% Accuracy, -10% Damage Taken, and -10% Abilities Energy Cost for 2 turns.

Possible Loot

Weapons

Armor

Medicine

Books

Beverages

Food

Bags

See also