Difference between revisions of "Apostate"

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==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=4}}
{{SkillTable/row|Lacerate}}
{{SkillTable/row|Draining Sigil}}
{{SkillTable/row|Curse of Agony}}
{{SkillTable/row|Life Leech}}
{{SkillTable/row|Bloodthirst}}
{{SkillTable/end}}


==Possible Loot==
==Possible Loot==
Weapons
Jewelry
TODO
* (15%) Tier 1-2 [[Rings|Ring]]
*(15%) Tier 1-2 [[Amulets|Amulet]]
 
Scrolls
*(33%) [[Scrolls|Scroll]]
 
Medicine
* (15%) [[Potions|Potion]]


== See also ==
== See also ==
* [[Enemies#Crimson_Covenant|Crimson Covenant]]
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]
* [[Enemies]]
* [[Enemies]]



Latest revision as of 00:08, 28 December 2024


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Apostate
Tier 1 Vampire
Apostate
Health: 95
Energy: 115

Damage
9 Rending
6 Unholy

Protection
Head 0
Body 1
Arms 0
Legs 1

Resistances
Unholy 33%
Sacred -66%

Miscellaneous
Faction: Vampire
Size: medium
XP: 80

Show more
Apostates are former clerics of the Host, drawn mad by the apocalyptic visions of their new patron. They are in charge of choosing which cultists are worthy of receiving the Gift.
Apostates are former clerics of the Host, drawn mad by the apocalyptic visions of their new patron. They are in charge of choosing which cultists are worthy of receiving the Gift.

Skills

SkillBasic StatsDescription
Lacerate
Lacerate
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
9
Delivers a strike with -66% Damage and +66% Bleed Chance.
Draining Sigil
Draining Sigil
Spell
Type:
Target Tile
Range:
9
Energy:
26
Cooldown:
18
Creates a Rune on the target's tile and two more on the tiles adjacent to it. The Runes persist for 9 turns or until the caster's death.

Remaining on the Runes deals 9 Unholy Damage with 29% Immobilization Chance and permanently increases the caster's Max Health by 6%.

The Runes don't harm Proselytes, instead replenishing them 9% Max Health each turn.
Curse of Agony
Curse of Agony
Spell
Type:
Target Object
Range:
9
Energy:
13
Cooldown:
13
Applies target with "Curse of Agony" for 13 turns:

+1% Pain Change
-6% Weapon Damage
-9% Magic Power
-9% Fortitude
-9% Unholy Resistance

The penalties change dynamically depending on the target's current Pain.
Life Leech
Life Leech
Spell
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
12
Deals 9 Unholy Damage

Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns.
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.

Possible Loot

Jewelry

Scrolls

Medicine

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18