Difference between revisions of "Skeleton Kingsguard (Mace)"

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(Created page with "<includeonly>{{#switch: {{{1}}} <!-- Updated with Npc Parser V 0.52 --> |Name = Skeleton Guardian |Level = 13 |Type = Undead |Faction = Undead |Size = Medium |XP = 200 |Health...")
 
 
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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Name = Skeleton Guardian
|Level = 13
|Type = Undead
|Faction = Undead
|Size = Medium
|XP = 200
|Health = 160
|Energy = 85
|Protection = 10
|Damage1 = 38 |DamageType1 = Crushing
|Damage2 = 4 |DamageType2 = Unholy
|STR = 15
|AGL = 7
|VIT = 15
|PRC = 8
|WIL = 6
|Accuracy = 85
|DodgeChance = 0
|BlockChance = 15
|BlockPower = 22
|CritChance = 0
|CritEfficiency = 0
|ArmorPiercing = 30
|CounterChance = 0
|FumbleChance = 25
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 0
|Energy Restoration = 10
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 40
|BleedResistance = 0
|BleedChance = 0
|StunChance = 0
|DazeChance = 10
|KnockbackChance = 10
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 7
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 100
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = -33
|PsionicResistance = -15
|Description = A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight.
|#default =
}}</includeonly><noinclude>{{for||other uses|Skeleton Guardian}}
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{for||other uses|Skeleton Kingsguard}}
{{Quote|A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight.}}
{{Quote|A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight.}}


==Skills==
==Skills==
TODO
{{Skill_list|||||}}
{{SkillTable/head|enemy skills=5}}
{{SkillTable/row|Shield Bash}}
{{SkillTable/row|Armor Break}}
{{SkillTable/row|Hammer and Anvil}}
{{SkillTable/row|Breakthrough}}
{{SkillTable/row|Onslaught}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
*(100%) Tier 3-4 [[Maces|Mace]]
*(100%) Tier 3-4 [[Shields|Shield]]
 
== See also ==
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 07:41, 28 December 2024


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Skeleton Kingsguard
Tier 5 Undead
Skeleton Kingsguard (Mace)
Health: 165
Energy: 100

Damage
30 Crushing
8 Unholy

Protection
Head 16
Body 24
Arms 20
Legs 20

Resistances
Physical 65%
Slashing 65%
Piercing 70%
Crushing 45%
Rending 65%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%

Miscellaneous
Faction: Undead
Size: medium
XP: 100

Show more
A paragon of valor in life, a slave to a heretic mage in death... It's hard to imagine a more cruel fate for this former knight.
Disambig.png For other uses, see Skeleton Kingsguard.
A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight.

Skills

SkillBasic StatsDescription
Shield Bash
Shield Bash
Manuever
Type:
Target Object
Range:
1
Energy:
16
Cooldown:
12
Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance.

Replenishes 15% Max Block Power.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike.
Armor Break
Armor Break
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
10
Delivers a strike with +50% Stagger Chance, +25% Armor Penetration, and +100% Armor Damage.

Grants the strike additional +10% Armor Damage for each turn of Daze affecting the target and +50% Armor Damage for each turn of Stun.

If the strike does damage, applies the target with +10% Damage Taken and -10% Move Resistance for 3 turns.

Reduces the ability tree's cooldowns by 2 turns.
Hammer and Anvil
Hammer and Anvil
Stance
Type:
No Target
Energy:
14
Cooldown:
12
Activates "Hammer and Anvil" for 8 turns:

-3% Fumble Chance
+25% Armor Damage
+10% Daze Chance
+10% Stagger Chance

Using the ability tree's skills grants an extra stack of the effect (up to IV).

Basic mace strikes prolong the effect's duration by 1 turn (up to 12) but reduce its number of stacks (no more than once per turn).

Only one Stance effect can be active at a time.
Breakthrough
Breakthrough
Maneuver
Type:
Target Area
Range:
1
Energy:
16
Cooldown:
14
Deals 6 Crushing Damage to three adjacent tiles with 85% Accuracy, 0% Crit Chance, and 80% Stagger Chance.

Hitting a target applies it with -15% Control Resistance and -25% Move Resistance for 6 turns.

Grants +5% Block Power Recovery for 3 turns and reduces the ability tree's cooldowns by 2 turns for each enemy within the skill's area of effect.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, hitting a target applies it with +10% Damage Taken for 6 turns.
Onslaught
Onslaught
Attack / Maneuver
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
8
Applies the target with -10% Control Resistance for 3 turns.

Then delivers a strike with +60% Knockback chance.

If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +50% Daze Chance.

If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.

Possible Loot

Weapons

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18