Difference between revisions of "Marauder (Two-Handed Mace)"

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(Created page with "<includeonly>{{#switch: {{{1}}} <!-- Updated with Npc Parser V 0.52 --> |Level = 9 |Type = Human |Faction = Brigand |Size = Medium |XP = 70 |Health = 120 |Energy = 110 |Protec...")
 
 
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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Level = 9
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 70
|Health = 120
|Energy = 110
|Protection = 7
|Damage1 = 28 |DamageType1 = Piercing
|STR = 15
|AGL = 15
|VIT = 8
|PRC = 12
|WIL = 8
|Accuracy = 100
|DodgeChance = 10
|BlockChance = 0
|BlockPower = 0
|CritChance = 5
|CritEfficiency = 0
|ArmorPiercing = 30
|CounterChance = 0
|FumbleChance = 33
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 15
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 0
|BleedResistance = 0
|BleedChance = 0
|StunChance = 3
|DazeChance = 7
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{for||other uses|Marauder}}
{{Quote|A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.}}
{{Quote|A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.}}


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Unstoppable Force}}
{{SkillTable/row|Mighty Swing}}
{{SkillTable/row|Skull Crusher}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
 
* (100%) Tier 2 [[Two-Handed Maces|Two-Handed Mace]]
 
Jewelry
 
* (5%) Tier 2 [[Rings|Ring]] or [[Amulets|Amulet]]
 
Consumables
 
* (8%) [[Healing Salve]], [[Herbal Extract]], [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], White Fish or [[Apple]]
 
Books
 
* (1%) [[Two-Handed Maces Treatise I]]
 
Bags
 
* (5%) [[Purse]] (1-15g)
 
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 00:03, 29 December 2024


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Marauder
Tier 3 Human
Marauder (Two-Handed Mace)
Health: 110
Energy: 85

Damage
26 Crushing

Protection
Head 6
Body 4
Arms 3
Legs 3

Resistances
Physical 20%
Slashing 20%
Piercing 20%
Crushing 20%
Rending 20%
Shock -5%

Miscellaneous
Faction: Brigand
Size: medium
XP: 60

Show more
A commoner or a deserter, who somehow got hold of decent gear and then went on a spree across the realm.
Disambig.png For other uses, see Marauder.
A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.

Skills

SkillBasic StatsDescription
Unstoppable Force
Unstoppable Force
Attack
Type:
Target Area
Range:
1
Energy:
14
Cooldown:
12
Delivers a strike to three adjacent tiles with +70% Knockback Chance and +60% Armor Damage.

Grants -10% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.

The effect stacks up to 3 times.

If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2 turns cooldown.
Mighty Swing
Mighty Swing
Maneuver
Type:
No Target
Energy:
4
Cooldown:
1
Activates "Mighty Swing" for 1 turn:

+50% Weapon Damage
+50% Stagger Chance
+25% Stun Chance
+50% Bodypart Damage
+50% Armor Damage
-200% Counter Chance
Skull Crusher
Skull Crusher
Attack / Charge
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
20
Performs a Charge towards the target and delivers a strike to its head with +50% Stun Chance and +25% Bodypart Damage.

If affected by "Mighty Swing", grants the strike +50% Stagger Chance and +50% Immobilization Chance.

Possible Loot

Weapons

Jewelry

Consumables

Books

Bags

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18