Difference between revisions of "Hired Sorcerer"

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old>Pumasky2
(Created page with "<includeonly>{{#switch: {{{1}}} <!-- Updated with Npc Parser V 0.52 --> |Level = 11 |Type = Human |Faction = Brigand |Size = Medium |XP = 90 |Health = 120 |Energy = 150 |Prote...")
 
m (Psojed moved page Rogue Pyromancer to Hired Sorcerer without leaving a redirect: renamed)
 
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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Level = 11
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 90
|Health = 120
|Energy = 150
|Protection = 0
|Damage1 = 18 |DamageType1 = Crushing
|Damage2 = 6 |DamageType2 = Fire
|STR = 8
|AGL = 8
|VIT = 10
|PRC = 14
|WIL = 22
|Accuracy = 90
|DodgeChance = 2
|BlockChance = 5
|BlockPower = 15
|CritChance = 3
|CritEfficiency = 0
|ArmorPiercing = 5
|CounterChance = 0
|FumbleChance = 20
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 30
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 0
|BleedResistance = 0
|BleedChance = 0
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = -10
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 15
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = This wandering sorcerer is unencumbred be a strict moral code, so he is willing to offer his services to anyone for the right amount of coin.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|This wandering sorcerer is unencumbred be a strict moral code, so he is willing to offer his services to anyone for the right amount of coin.}}
{{Quote|This wandering sorcerer is unencumbered by a strict moral code, so he is willing to offer his services to anyone for the right amount of coin.}}


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Seal of Power}}
{{SkillTable/row|Fire Barrage}}
{{SkillTable/row|Jolt}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
*[[Cammock]]
*[[Traveling Staff]]
*[[Healer Staff]]
 
Jewelry
*[[Silver Aquamarine Ring]]
*[[Amethyst Pendant]]
*[[Gold Medallion]]
 
Scrolls
*[[Enchantment Scroll]]
 
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 13:59, 11 February 2024


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Hired Sorcerer
Level 8 Human
Hired Sorcerer
Health: 90
Energy: 130

Damage
12 Crushing
4 Fire

Protection
Head 0
Body 2
Arms 1
Legs 1

Resistances
Physical 5%
Slashing 5%
Piercing 5%
Crushing 5%
Rending 5%
Fire 20%
Magic 10%
Unholy 10%
Arcane 10%
Sacred 10%
Psionic 10%

Defensive stats
Block Chance 5%
Bleed Res. 5%
Pain Res. 0%
Block Power 10
Control Res. 0%
Fortitude 0%
Dodge Chance 5%
Move Res. 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 80%
Fumble Chance 15%
Stagger Chance 0%
Magic Power 120%
Armor Pen. 10%
Bodypart Dmg 0%

Attributes
STR: 8
AGL: 9
PRC: 12
VIT: 10
WIL: 17

Miscellaneous
Faction: Brigand
Size: medium
XP: 80

Show moreShow less
This wandering sorcerer isn't encumbered by a strict moral code, willing to offer his services to anyone as long as the payment is right.
This wandering sorcerer is unencumbered by a strict moral code, so he is willing to offer his services to anyone for the right amount of coin.

Skills

SkillBasic StatsDescription
Seal of Power
Seal of Power
Spell
Type:
No Target
Energy:
18
Cooldown:
20
Activates Seal of Power for 5 turns:

+20% Magic Power
+10% Weapon Damage
+1 Bonus Range

Casting specialized spells transforms "Seal of Power" into the Seal of a corresponding Magic School and prolongs the effect´s duration by 3 turns (up to 9).

Pyromancy: +15% Pyromantic Power, +25% Weapon Damage, dealt as Fire, +5% Miracle Chance, +5% Crit Chance

Electromancy: +15% Electromantic Power, +25% Weapon Damage, dealt as Shock, -5% Backfire Chance, -5% Fumble Chance
Geomancy: +15% Geomantic Power, -15% Damage Taken, +15% Block Chance, -5% Backfire Damage Change

Casting Magic Mastery spells activates the original Seal.
Fire Barrage
Fire Barrage
Spell
Type:
Target Tile
Range:
5
Energy:
8
Cooldown:
3
Launches a series of three firebolts at the target, each dealing 6 Fire Damage.

Firebolt deals +50% Damage to Burning targets.
Jolt
Jolt
Spell
Type:
Target Tile
Range:
7
Energy:
10
Cooldown:
2
Deals 6 Shock Damage to the target with 35% chance to Knock it back and 70% chance to apply "Resonance" for 8 turns:

-20% Shock Resistance
-7.5% Move Resistance
-5% Control Resistance
+10% Cooldowns Duration

Possible Loot

Weapons

Jewelry

Scrolls

See also