Difference between revisions of "Marauder (Two-Handed Mace)"

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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Name = Marauder
|Level = 9
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 70
|Health = 120
|Energy = 110
|Protection = 7
|Damage1 = 28 |DamageType1 = Piercing
|STR = 15
|AGL = 15
|VIT = 8
|PRC = 12
|WIL = 8
|Accuracy = 100
|DodgeChance = 10
|BlockChance = 0
|BlockPower = 0
|CritChance = 5
|CritEfficiency = 0
|ArmorPiercing = 30
|CounterChance = 0
|FumbleChance = 33
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 15
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 0
|BleedResistance = 0
|BleedChance = 0
|StunChance = 3
|DazeChance = 7
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{for||other uses|Marauder}}
{{Quote|A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.}}
{{Quote|A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.}}


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Unstoppable Force}}
{{SkillTable/row|Mighty Swing}}
{{SkillTable/row|Skull Crusher}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
*[[Long Flail]]
 
Food
*[[Apple]]
 
Tools
*[[Lockpicks]]
 
 
Bags
*[[Purse]] with few [[Crowns]]
 
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 04:59, 4 January 2023


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Marauder
Level 12 Human
Marauder (Two-Handed Mace)
Health: 110
Energy: 110

Damage
24 Crushing

Protection
Head 8
Body 8
Arms 6
Legs 6

Resistances
Physical 25%
Slashing 25%
Piercing 25%
Crushing 25%
Rending 25%
Shock -5%

Defensive stats
Block Chance 0%
Bleed Res. 20%
Pain Res. 0%
Block Power 0
Control Res. 15%
Fortitude 0%
Dodge Chance 5%
Move Res. 15%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 20%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 20%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 80%
Fumble Chance 25%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 35%
Bodypart Dmg 10%

Attributes
STR: 15
AGL: 15
PRC: 12
VIT: 8
WIL: 8

Miscellaneous
Faction: Brigand
Size: medium
XP: 120

Show moreShow less
A commoner or a deserter, who somehow got hold of decent gear and then went on a spree across the realm.
Disambig.png For other uses, see Marauder.
A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.

Skills

SkillBasic StatsDescription
Unstoppable Force
Unstoppable Force
Attack
Type:
Target Area
Range:
1
Energy:
12
Cooldown:
8
Delivers a strike to three adjacent tiles with +75% Knockback Chance and +75% Armor Damage.

Grants -15% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.

The effect stacks up to 2 times.

If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2-3 turns cooldown.
Mighty Swing
Mighty Swing
Maneuver
Type:
No Target
Energy:
6
Cooldown:
1
Activates "Mighty Swing" for the next turn:

+50% Weapon Damage
+75% Stagger Chance
+25% Stun Chance
+50% Bodypart Damage
+50% Armor Damage
-200% Counter Chance
Skull Crusher
Skull Crusher
Attack / Charge
Type:
Target Object
Range:
2
Energy:
18
Cooldown:
12
Performs a Charge towards the target and delivers a strike to its head with +50% Stun Chance and +30% Bodypart Damage.

If affected by "Mighty Swing", grants the strike +75% Stagger Chance and +75% Immobilization Chance.

Possible Loot

Weapons

Food

Tools


Bags

See also