Difference between revisions of "Paymaster"

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(Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote|When dealing with mercenaries, there's a simple rule to keep in mind: if you can't solve a problem with money, solve it with a lot of money.}} ==Skills== TODO ==Possible Loot== Weapons TODO == See also == * Brigands * Enemies {{Template:Enemy navbox}} Category:Enemy_NPCs")
 
(Added skill list)
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==Skills==
==Skills==
TODO
{{Skill_list|Heroic Charge|Elusiveness|Parry|Seize the Initiative|Dead or Alive|Feint Swing|Against the Odds|Thirst for Battle}}


==Possible Loot==
==Possible Loot==

Revision as of 21:47, 16 October 2022


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Paymaster
Tier 4 Human
Paymaster
Health: 140
Energy: 95

Damage
36 Slashing

Protection
Head 5
Body 12
Arms 12
Legs 10

Resistances
Physical 20%
Slashing 20%
Piercing 20%
Crushing 20%
Rending 20%
Shock -10%

Defensive stats
Block Chance 33%
Bleed Res. 33%
Pain Res. 40%
Block Power 30
Control Res. 20%
Fortitude 20%
Dodge Chance 35%
Move Res. 35%
Crit Avoidance 30%

Offensive stats
Crit Chance 30%
Counter Chance 35%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.4
Bleed Chance 45%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 99%
Fumble Chance 3%
Stagger Chance 50%
Magic Power 100%
Armor Pen. 40%
Bodypart Dmg 25%

Attributes
STR: 18
AGL: 21
PRC: 18
VIT: 14
WIL: 11

Miscellaneous
Faction: Brigand
Size: medium
XP: 240

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When dealing with mercenaries, there's one simple rule to keep in mind: if you can't solve a problem with money, solve it with a lot of money.
When dealing with mercenaries, there's a simple rule to keep in mind: if you can't solve a problem with money, solve it with a lot of money.

Skills

Heroic Charge Elusiveness Parry Seize the Initiative Dead or Alive Feint Swing Against the Odds Thirst for Battle


Possible Loot

Weapons TODO

See also


Page last edited during patch: 0.8.0.17 | Data Page last updated in: 0.9.3.9