Difference between revisions of "Mancatcher (enemy)"
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Mancatcher
Level 8 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(Add skill list) |
Lucid Tavi (talk | contribs) m (→Skills: Added Stay Back! and Disengage. Reorganised skill order to match in-game inspected page) |
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==Skills== | ==Skills== | ||
{{SkillTable/head|enemy skills= | {{SkillTable/head|enemy skills=7}} | ||
{{SkillTable/row| | {{SkillTable/row|Nail Down}} | ||
{{SkillTable/row|Seize the Initiative}} | {{SkillTable/row|Seize the Initiative}} | ||
{{SkillTable/row|Dash}} | {{SkillTable/row|Dash}} | ||
{{SkillTable/row| | {{SkillTable/row|Net Throw}} | ||
{{SkillTable/row|Sic!}} | {{SkillTable/row|Sic!}} | ||
{{SkillTable/row|Stay Back!}} | |||
{{SkillTable/row|Disengage}} | |||
{{SkillTable/end}} | {{SkillTable/end}} | ||
Latest revision as of 05:16, 15 December 2023
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Mancatcher
Level 8 Human
Health: 90
Energy: 100
Damage
15 Piercing
Protection
Head 2
Body 3
Arms 3
Legs 3
Resistances
Physical 5%
Slashing 5%
Piercing 5%
Crushing 5%
Rending 5%
Defensive stats
Block Chance 0%
Bleed Res. 10%
Pain Res. 0%
Bleed Res. 10%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Control Res. 0%
Fortitude 0%
Dodge Chance 10%
Move Res. 5%
Move Res. 5%
Offensive stats
Crit Chance 5%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 15%
Daze Chance 0%
Immob. Chance 30%
Energy Leech 0%
Bonus Range 0
Bleed Chance 15%
Daze Chance 0%
Immob. Chance 30%
Energy Leech 0%
Bonus Range 0
Accuracy 85%
Fumble Chance 25%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 10%
Fumble Chance 25%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 10%
Attributes
STR: 8
AGL: 13
PRC: 12
VIT: 9
WIL: 8
Miscellaneous
Faction: Brigand
Size: medium
XP: 80
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A skillful and cruel headhunter that doesn't shy away from using the most dastardly tactics to catch his prey.
“ | A skillful and cruel headhunter that employs even the most vicious tactics to catch his prey. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Nail Down | Attack Type: Target Object Range: 2 Energy: 12 Cooldown: 12 | Delivers a strike to one of the target's legs with +8% Crit Chance. If the target is adjacent, grants the strike +15% Weapon Damage and +50% Knockback Chance. If the target is 1 tile away, grants the strike +10% Bodypart Damage and +60% Immobilization Chance. |
Seize the Initiative | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 10 | Applies the target with -20% Dodge Chance and -20% Block Chance until the next turn and delivers a strike to its least protected body part with +25% Accuracy and -25% Fumble Chance. If the strike does damage, activates "Seized Initiative" for 2 turns: +5% Accuracy -5% Fumble Chance -10% Cooldowns Duration -10% Skills Energy Cost Also applies the target with "Initiative Loss" for 2 turns, which penalizes the same stats. Damaging strikes and shots prolong the duration of both effects by 1 turn. "Initiative Loss" can only be active on one target at a time. Grants the skill +1 Range (if equipped with a spear) or sets its Range to that of the weapon (if equipped with a ranged weapon). |
Dash | Charge Type: Target Tile Range: 3 Energy: 20 Cooldown: 20 | Performs a charge towards the targeted tile. Grants the skill +50% Energy Cost for each enemy adjacent. If there are adjacent enemies after using the skill, grants +15% Counter Chance and +15% Dodge Chance for 2 turns. |
Net Throw | Maneuver Type: Target Object Range: 4 Energy: 12 Cooldown: 999 | Throws a hunting net with 88% Acurracy. If it hits the target, applies it with "Net" for 6 turns: +30% Fumble Chance -25% Dodge Chance -50% Block Chance -50% Counter Chance +30% Backfire Chance |
Sic! | Maneuver Type: Target Object Range: 12 Energy: 6 Cooldown: 10 | Applies a target with "Sic!" for 10 turns. Dogs deal +50% Damage to targets under the effect of "Sic!. |
Stay Back! | Passive | When enemies move to adjacent tiles, apply them with -15% Piercing Resistance for 3 turn. The effect doesn't stack. Grants spear strikes against adjacent targets +35% Knockback Chance. |
Disengage | Passive | Reduces the chance of triggering attacks of opportunity (from 50% to 25%). Applies all adjacent enemies with +5% Fumble Chance and -5% Accuracy. |
Possible Loot
Weapons
Tools
Bags
See also