Difference between revisions of "Paymaster"

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(Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote|When dealing with mercenaries, there's a simple rule to keep in mind: if you can't solve a problem with money, solve it with a lot of money.}} ==Skills== TODO ==Possible Loot== Weapons TODO == See also == * Brigands * Enemies {{Template:Enemy navbox}} Category:Enemy_NPCs")
 
(Added skill list)
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==Skills==
==Skills==
TODO
{{Skill_list|Heroic Charge|Elusiveness|Parry|Seize the Initiative|Dead or Alive|Feint Swing|Against the Odds|Thirst for Battle}}


==Possible Loot==
==Possible Loot==

Revision as of 21:47, 16 October 2022


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Paymaster
Tier 4 Human
Paymaster
Health: 150
Energy: 90

Damage
36 Slashing

Protection
Head 2
Body 9
Arms 10
Legs 10

Resistances
Physical 20%
Slashing 20%
Piercing 20%
Crushing 20%
Rending 20%
Shock -10%

Miscellaneous
Faction: Brigand
Size: medium
XP: 320

Show more
When dealing with mercenaries, there's a simple rule to keep in mind: if you can't solve a problem with money, solve it with a lot of money.
When dealing with mercenaries, there's a simple rule to keep in mind: if you can't solve a problem with money, solve it with a lot of money.

Skills

Heroic Charge Elusiveness Parry Seize the Initiative Dead or Alive Feint Swing Against the Odds Thirst for Battle


Possible Loot

Weapons TODO

See also


Page last edited during patch: 0.8.0.17 | Data Page last updated in: 0.9.1.18