Difference between revisions of "Mancatcher (enemy)"

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m (→‎Skills: Added Stay Back! and Disengage. Reorganised skill order to match in-game inspected page)
 
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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Name = Mancatcher
|Level = 5
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 60
|Health = 100
|Energy = 100
|Protection = 4
|Damage1 = 18 |DamageType1 = Piercing
|STR = 8
|AGL = 13
|VIT = 9
|PRC = 12
|WIL = 8
|Accuracy = 95
|DodgeChance = 5
|BlockChance = 2
|BlockPower = 10
|CritChance = 4
|CritEfficiency = 0
|ArmorPiercing = 15
|CounterChance = 0
|FumbleChance = 20
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 15
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 0
|BleedResistance = 0
|BleedChance = 10
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 15
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = A skillful and cruel headhunter that employs even the most vicious tactics to catch his prey.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|A skillful and cruel headhunter that employs even the most vicious tactics to catch his prey.}}
{{Quote|A skillful and cruel headhunter that employs even the most vicious tactics to catch his prey.}}


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=7}}
{{SkillTable/row|Nail Down}}
{{SkillTable/row|Seize the Initiative}}
{{SkillTable/row|Dash}}
{{SkillTable/row|Net Throw}}
{{SkillTable/row|Sic!}}
{{SkillTable/row|Stay Back!}}
{{SkillTable/row|Disengage}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
*[[Mancatcher]]
 
Tools
*[[Throwing Net]]
 
Bags
*[[Purse]] with few [[Crowns]]
 
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 05:16, 15 December 2023


This article is a stub. You can help Stoneshard wiki by expanding it.


Mancatcher
Level 8 Human
Mancatcher (enemy)
Health: 90
Energy: 100

Damage
15 Piercing

Protection
Head 2
Body 3
Arms 3
Legs 3

Resistances
Physical 5%
Slashing 5%
Piercing 5%
Crushing 5%
Rending 5%

Defensive stats
Block Chance 0%
Bleed Res. 10%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 10%
Move Res. 5%

Offensive stats
Crit Chance 5%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 15%
Daze Chance 0%
Immob. Chance 30%
Energy Leech 0%
Bonus Range 0
Accuracy 85%
Fumble Chance 25%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 10%

Attributes
STR: 8
AGL: 13
PRC: 12
VIT: 9
WIL: 8

Miscellaneous
Faction: Brigand
Size: medium
XP: 80

Show moreShow less
A skillful and cruel headhunter that doesn't shy away from using the most dastardly tactics to catch his prey.
A skillful and cruel headhunter that employs even the most vicious tactics to catch his prey.

Skills

SkillBasic StatsDescription
Nail Down
Nail Down
Attack
Type:
Target Object
Range:
2
Energy:
12
Cooldown:
12
Delivers a strike to one of the target's legs with +8% Crit Chance.

If the target is adjacent, grants the strike +15% Weapon Damage and +50% Knockback Chance.

If the target is 1 tile away, grants the strike +10% Bodypart Damage and +60% Immobilization Chance.
Seize the Initiative
Seize the Initiative
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
10
Applies the target with -20% Dodge Chance and -20% Block Chance until the next turn and delivers a strike to its least protected body part with +25% Accuracy and -25% Fumble Chance.

If the strike does damage, activates "Seized Initiative" for 2 turns:

+5% Accuracy
-5% Fumble Chance
-10% Cooldowns Duration
-10% Skills Energy Cost

Also applies the target with "Initiative Loss" for 2 turns, which penalizes the same stats.

Damaging strikes and shots prolong the duration of both effects by 1 turn.

"Initiative Loss" can only be active on one target at a time.

Grants the skill +1 Range (if equipped with a spear) or sets its Range to that of the weapon (if equipped with a ranged weapon).
Dash
Dash
Charge
Type:
Target Tile
Range:
3
Energy:
20
Cooldown:
20
Performs a charge towards the targeted tile.

Grants the skill +50% Energy Cost for each enemy adjacent.

If there are adjacent enemies after using the skill, grants +15% Counter Chance and +15% Dodge Chance for 2 turns.
Net Throw
Net Throw
Maneuver
Type:
Target Object
Range:
4
Energy:
12
Cooldown:
999
Throws a hunting net with 88% Acurracy. If it hits the target, applies it with "Net" for 6 turns:

+30% Fumble Chance
-25% Dodge Chance
-50% Block Chance
-50% Counter Chance
+30% Backfire Chance
Sic!
Sic!
Maneuver
Type:
Target Object
Range:
12
Energy:
6
Cooldown:
10
Applies a target with "Sic!" for 10 turns.

Dogs deal +50% Damage to targets under the effect of "Sic!.
Stay Back!
Stay Back!
Passive
When enemies move to adjacent tiles, apply them with -15% Piercing Resistance for 3 turn.

The effect doesn't stack.

Grants spear strikes against adjacent targets +35% Knockback Chance.
Disengage
Disengage
Passive
Reduces the chance of triggering attacks of opportunity (from 50% to 25%).

Applies all adjacent enemies with +5% Fumble Chance and -5% Accuracy.

Possible Loot

Weapons

Tools

Bags

See also