Difference between revisions of "Ringleader (Sword)"

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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Name = Ringleader
|Level = 13
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 90
|Health = 170
|Energy = 85
|Protection = 11
|Damage1 = 31 |DamageType1 = Slashing
|STR = 16
|AGL = 12
|VIT = 12
|PRC = 10
|WIL = 12
|Accuracy = 130
|DodgeChance = 0
|BlockChance = 10
|BlockPower = 30
|CritChance = 7
|CritEfficiency = 0
|ArmorPiercing = 25
|CounterChance = 15
|FumbleChance = 10
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 20
|Cooldowns Duration = 0
|MoveResistance = 10
|ControlResistance = 15
|BleedResistance = 0
|BleedChance = 7
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies.
|#default =
}}</includeonly><noinclude>{{for||other uses|Ringleader}}
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{for||other uses|Ringleader}}
{{Quote|The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies.}}
{{Quote|The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies.}}


==Skills==
==Skills==
{{Skill_list|Seize the Initiative|Fencer's Stance|Cleaving Strike}}
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Onrush}}
{{SkillTable/row|Cleaving Strike}}
{{SkillTable/row|Fencer's Stance}}
{{SkillTable/row|Sudden Lunge}}
{{SkillTable/row|Brace for Impact!}}
{{SkillTable/row|Gloat}}
{{SkillTable/row|Endurance Training}}
{{SkillTable/row|Peak Performance}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
 
* [[Watchman Sword]]
* [[Brigand Blade]]
* [[Footman Sword]]
 
Jewerly
 
* [[Amethyst Pendant]]
* [[Silver Ring]]
* [[Bronze Amethyst Ring]]
* [[Copper Chain]]
 
Medicine
 
* [[Bandage]]
* [[Herbal Extract]]
 
Books
 
* [[Swords Treatise II]]
 
Tools
 
* [[Lockpicks]]
 
Food
 
* [[Bread]]
* [[Cooked Carp]]
 
Bags
 
* [[Purse]] with few [[Crowns]]
 
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 08:51, 21 December 2023


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Ringleader
Level 20 Human
Ringleader (Sword)
Health: 135
Energy: 85

Damage
30 Slashing

Protection
Head 8
Body 12
Arms 8
Legs 8

Resistances
Physical 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Shock -15%

Defensive stats
Block Chance 15%
Bleed Res. 30%
Pain Res. 0%
Block Power 20
Control Res. 35%
Fortitude 0%
Dodge Chance 0%
Move Res. 25%

Offensive stats
Crit Chance 20%
Counter Chance 25%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 40%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 95%
Fumble Chance 8%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 25%

Attributes
STR: 18
AGL: 20
PRC: 12
VIT: 10
WIL: 10

Miscellaneous
Faction: Brigand
Size: medium
XP: 200

Show moreShow less
The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies.
Disambig.png For other uses, see Ringleader.
The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies.

Skills

SkillBasic StatsDescription
Onrush
Onrush
Attack / Charge
Type:
Target Object
Range:
4
Energy:
24
Cooldown:
12
Performs a Charge towards the target and delivers a strike with +20% Weapon Damage and +15% Armor Penetration.

If the strike does damage, applies the target with -15% Bleed Resistance and +10% Damage Taken for 4 turns.
Cleaving Strike
Cleaving Strike
Attack
Type:
Target Area, 3 Tiles
Range:
1
Energy:
16
Cooldown:
8
Delivers a strike to three adjacent targets with +25% Bodypart Damage and +50% Bleed Chance.

Grants +10% Counter Chance for 4 turns for each enemy within the skill's area of effect.
Fencer's Stance
Fencer's Stance
Stance
Type:
No Target
Energy:
12
Cooldown:
10
Activates "Fencer Stance" for 12 turns:

+5% Counter Chance
+7.5% Block Chance
+7.5% Dodge Chance
+5% Weapon Damage

Using this ability tree's skills grants an extra stack of the effect (up to IV stacks).

Basic sword strikes prolong the duration of the effect by 1 turn (up to 15 turns), but decrease its number of stacks.

Only one Stance effect can be active at a time.
Sudden Lunge
Sudden Lunge
Attack / Maneuver
Type:
Target Object
Range:
1
Energy:
16
Cooldown:
12
Delivers a strike with -50% Weapon Damage and 75% Stagger Chance.

Reduces all cooldowns by 2 turns.

If the strike does damage, puts the target's abilities on a 2 turn Cooldown.

If equipped with a spear, grants the skill +1 range.
Brace for Impact!
Brace for Impact!
Maneuver
Type:
No Target
Energy:
12
Cooldown:
8
Grants 15% Dodge chance and 15% Block chance for 2 turns.

Activates "Brace for Impact!" until the next turn.
While the effect is active, grant all received strikes:

+25% Fumble Chance
-10% Accuracy
-50% Armor Penetration
-100% Crit Chance

If equipped with a light chestpiece, grants the skill -50% Energy Cost and -50% Cooldown Duration.

If equipped with a heavy chestpiece, grants the skill +100% Cooldown Duration.
Gloat
Gloat
Passive
Grants sword strikes +4% Crit Chance and +5% Weapon Damage for each Bleeding affecting the target.

Killing a Bleeding enemy reduces this ability tree's cooldowns by 2 turns.
Endurance Training
Endurance Training
Passive
Using the ability tree's skills grants +20% Energy Restoration for 3 turns.

The effect stacks up to 3 times.
Peak Performance
Peak Performance
Passive
Grants +15% Weapon Damage, +15% Dodge Chance and -15% Skills Cooldowns Duration when Energy is above 50%.

Possible Loot

Weapons

Jewerly

Medicine

Books

Tools

Food

Bags

See also