Difference between revisions of "Necromancer (Staff)"
Jump to navigation
Jump to search
Necromancer
Tier 2 Human
Damage
Protection
Resistances
Miscellaneous
m (6 revisions imported) |
FistJuicer (talk | contribs) |
||
(12 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{for||other uses|Necromancer}} | |||
{{Quote|One of the hierarchs of the secret cult that is growing in strength in Aldor. He has perfectly mastered the art of raising the dead.}} | {{Quote|One of the hierarchs of the secret cult that is growing in strength in Aldor. He has perfectly mastered the art of raising the dead.}} | ||
==Skills== | ==Skills== | ||
{{ | {{SkillTable/head}} | ||
{{SkillTable/row|Curse of Decay}} | |||
{{SkillTable/row|Desecration}} | |||
{{SkillTable/row|Lesser Ritual of Resurrection}} | |||
{{SkillTable/row|Deadly Premonition}} | |||
{{SkillTable/row|Steal Essence}} | |||
{{SkillTable/row|Hail of Blows}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | |||
Weapons | |||
*(100%) Tier 2 [[Staves]] | |||
Jewelry | |||
* (15%) Tier 2 [[Rings|Ring]] | |||
*(15%) Tier 2 [[Amulets|Amulet]] | |||
Scrolls | |||
*(25%) [[Scrolls|Scroll]] | |||
Medicine | |||
* (15%) [[Potions]] | |||
Books | |||
*(15%) [[Staves Treatise II]] | |||
*(5%) [[Staves Treatise III]] | |||
== See also == | |||
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 07:00, 28 December 2024
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |
Necromancer
Tier 2 Human

Health: 80
Energy: 105
Damage
13 Crushing
6 Unholy
Protection
Head 0
Body 3
Arms 2
Legs 2
Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Nature 15%
Fire 15%
Frost 15%
Shock 15%
Poison 15%
Caustic 15%
Magic 15%
Unholy 48%
Arcane 15%
Sacred -35%
Psionic 15%
Miscellaneous
Faction: Undead
Size: medium
XP: 160
Show more
One of the hierarchs of the secret cult that is growing in strength in Aldor. He has perfectly mastered the art of raising the dead.
![]() |
For other uses, see Necromancer. |
“ | One of the hierarchs of the secret cult that is growing in strength in Aldor. He has perfectly mastered the art of raising the dead. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Curse of Decay | Spell Type: Target Object Range: 10 Energy: 18 Cooldown: 21 | Applies the target with "Curse of Decay" for 13 turns: -6% Max Health -6% Max Energy -6%Energy Restoration 9%Healing Efficiency IV stacks of the effect: each turn worsens the Condition of a random body part by 1% Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2. |
Desecration | Spell Type: Target Object Range: 6 Energy: 13 Cooldown: 4 | Shoots a bolt of dark energy, dealing 9 Unholy Damage with 90% Accuracy. If the spell hits the target, burns its Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster. |
Lesser Ritual of Resurrection | Spell Type: Target Object Range: 6 Energy: 33 Cooldown: 26 | Reanimates a slain Undead, replenishing it 66% Max Health and 66% Max Energy. The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown for 50% of the maximum number of turns. |
Deadly Premonition | Maneuver Type: Target Object Range: 8 Energy: 9 Cooldown: 9 | Applies the target with "Deadly Premonition" for an indefinite number of turns: Grants the next used Attack skill or Spell +50% Fumble Chance, +50% Backfire Chance, and +50% Cooldown Duration. Using Attack skills or Spells removes the effect and reduces the caster's cooldowns by 2 turns. |
Steal Essence | Spell Type: Target Object Range: 7 Energy: 13 Cooldown: 6 | Steals 6% Max Health and 6% Max Energy from an Undead ally, transferring them to the caster. Activates "Stolen Essence" for 3- turns: +13% Magic Power -9% Spells Energy Cost -9% Cooldowns Duration -9% Damage Taken Using Spells replenishes Health for 9% of the Energy spent The repeated use of the spell grants an extra stack of the effect (up to IV) and refreshes its duration. |
Hail of Blows | Attack Type: Target Object Range: 1 Energy: 12 Cooldown: 8 Modified by: Strength, Agility, Perception, Willpower - Requires a staff | Delivers two strikes with -20% Weapon Damage, +60% Stagger Chance, and -5% Accuracy. Grants +35% Energy Drain to the first strike and +60% Daze Chance to the second. If both strikes hit the target, delivers an additional strike with -20% Weapon Damage and +60% Knockback Chance. |
Possible Loot
Weapons
- (100%) Tier 2 Staves
Jewelry
Scrolls
- (25%) Scroll
Medicine
- (15%) Potions
Books
- (15%) Staves Treatise II
- (5%) Staves Treatise III
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18
|