Difference between revisions of "Brigand Pyromancer"

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==Skills==
==Skills==
{{SkillTable/head|enemy skills=1}}
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Melting Ray}}
{{SkillTable/row|Fire Barrage}}
{{SkillTable/row|Ring of Fire}}
{{SkillTable/row|Blaze}}
{{SkillTable/row|Blaze}}
{{SkillTable/row|Ring of Fire}}
{{SkillTable/row|Magma Rain}}
{{SkillTable/row|Magma Rain}}
{{SkillTable/row|Fire Barrage}}
{{SkillTable/row|Melting Ray}}
{{SkillTable/row|Seal of Cleansing}}
{{SkillTable/row|Dissipation}}
{{SkillTable/row|Feed the Flames}}
{{SkillTable/row|Scorch}}
{{SkillTable/end}}
{{SkillTable/end}}


==Possible Loot==
==Possible Loot==
Weapons  
Weapons
*[[Travelling Staff]]
*(100%) Tier 3-4 [[Staves]]
*[[Metallic Staff]]
Jewelry
 
*(5%) Tier 3-4 [[Rings|Ring]]
Amulets
*(5%) Tier 3-4 [[Amulets|Amulet]]
*[[Pearl Necklace]]
Consumables
*[[Bow Amulet]]
*(10%) [[Healing Salve]], [[Herbal Extract]], [[Stardust]], [[Soporific Sponge]], [[Mindwort]], [[Vivifying Essence]], [[Al'qud]] or [[Nikkaf]]
*[[Amber Amulet]]
*[[Carved Topaz Amulet]]
 
Rings
*[[Brass Ring]]
*[[Silver Ring]]
*[[Silver Amethyst Ring]]
*[[Bronze Amethyst Ring]]
*[[Brass Agate Ring]]
 
Scrolls
*[[Identification Scroll]]
*[[Enchantment Scroll]]
*[[Disenchantment Scroll]]
 
Books
Books
*[[Staves Treatise II]]
*(5%) [[Pyromantic Treatise II]], [[Magic Mastery Treatise II]] or [[Staves Treatise II]]
*[[Magic Mastery Treatise II]]
*(2.5%) [[Pyromantic Treatise III]]
*[[Pyromantic Treatise II]]
*(10%) [[Scrolls|Scroll]]
*[[Pyromantic Treatise IV]]
Bags
 
Medicine
*[[Healing Salve]]
*[[Herbal Extract]]
*[[Vivifying Essence]]
*[[Stardust]]
*[[Al'qud]]
 
[[Purse]] with few coins


* (10%) [[Purse]] (5-40g)
== See also ==
== See also ==
* [[Brigands]]
* [[Brigands]]

Latest revision as of 18:09, 13 January 2025


This article is a stub. You can help Stoneshard wiki by expanding it.


Brigand Pyromancer
Tier 5 Human
Brigand Pyromancer
Health: 165
Energy: 145

Damage
25 Crushing
5 Fire

Protection
Head 2
Body 4
Arms 3
Legs 3

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Nature 30%
Fire 65%
Frost 30%
Shock 30%
Poison 30%
Caustic 30%
Magic 30%
Unholy 30%
Arcane 30%
Sacred 30%
Psionic 30%

Miscellaneous
Faction: Brigand
Size: medium
XP: 100

Show more
Not every sorcerer manages to find themselves a place at the Academy or a noble court, which often leads them down the path of crime.
Some sorcerers fail to find their place at the noble court, ending up as criminals.

Skills

SkillBasic StatsDescription
Fire Barrage
Fire Barrage
Spell
Type:
Target Tile
Range:
5
Energy:
12
Cooldown:
4
Shoots three firebolts, each dealing 6 Fire Damage with 85% Accuracy.

Firebolts deal +30% more damage to Burning targets.
Ring of Fire
Ring of Fire
Spell
Type:
Target Area
Range:
1
Energy:
16
Cooldown:
8
Deals 12 Fire Damage to all adjacent tiles, Igniting the empty ones.

With 40% chance Ignites all affected targets for 2-3 turns and applies them with -5% Fire Resistance for 10 turns.

Grants +15% Pyromatic Power for 4 turns for each affected enemy.
BlazeSkill with name "Blaze" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Blaze" does not exist.

Add it to Skill data or fix the Skill name.
Magma Rain
Magma Rain
Spell
Type:
Target Area
Range:
3
Energy:
36
Cooldown:
20
Deals 6 Fire Damage to a 3x3 tile area, create magma puddles within it and Igniting some of the tiles.

Magma persist for 3 turns. Remaining in magma deals 3 Fire Damage, applies with -5% Fire Resistance for 7 turns (the effect stacks), and has 5% chance to Ignite.

Each turn of remaining in the magma increases the Ignition chance by 5%.
Melting Ray
Melting Ray
Spell
Type:
Target Tile
Range:
5
Energy:
40
Cooldown:
16
Shoots a fiery ray towards the targeted tile, dealing 5 Fire Damage to all targets in its path and with 14% chance Igniting them for 3-4 turns.

The ray explodes in the targeted tile, Igniting it and dealing 8 Fire Damage to a 3x3 tile area.

The explosion's damage increases by 20% for each enemy the ray passes through.
Dissipation
Dissipation
Passive
Each point of received Magic or Nature Damage, replenishes 1 Energy and grants +1% Magic or Nature Resistance for 5 turns.

The effect stacks up to 20 times.
Feed the Flames
Feed the Flames
Passive
Hitting a Burning target with a firebolt from Fire Barrage applies it with -5% Fire Resistance for 3 turns and prolongs the durations of Burning by 1 turn.

The effect stacks up to 3 times.
Scorch
Scorch
Passive
Using the ability tree's spells applies all enemies within 5 tiles with -5% Fire Resistance and -5% Max Health for 8 turns.

This effect stacks up to 4 times.

Possible Loot

Weapons

Jewelry

Consumables

Books

Bags

See also


Page last edited during patch: 0.9.1.11 | Data Page last updated in: 0.9.1.18