Husk
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Husk
Tier 3 Undead

Health: 190
Energy: 100
Damage
30 Crushing
3 Unholy
Protection
Head 0
Body 30
Arms 18
Legs 18
Resistances
Physical 65%
Slashing 65%
Piercing 70%
Crushing 45%
Rending 65%
Nature 55%
Fire 55%
Frost 55%
Shock 55%
Poison 255%
Caustic 55%
Magic 25%
Unholy 75%
Arcane 25%
Sacred -25%
Psionic 25%
Defensive stats
Block Chance 0%
Bleed Res. 200%
Pain Res. 0%
Bleed Res. 200%
Pain Res. 0%
Block Power 0
Control Res. 15%
Fortitude -33%
Control Res. 15%
Fortitude -33%
Dodge Chance -25%
Move Res. 40%
Crit Avoidance 0%
Move Res. 40%
Crit Avoidance 0%
Offensive stats
Crit Chance 24%
Counter Chance 0%
Stun Chance 60%
Knockb. Chance 60%
Life Leech 0%
Vision 0
Counter Chance 0%
Stun Chance 60%
Knockb. Chance 60%
Life Leech 0%
Vision 0
Crit Efficiency ×1.66
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 72%
Fumble Chance 26%
Stagger Chance 60%
Magic Power 100%
Armor Pen. 35%
Bodypart Dmg 40%
Fumble Chance 26%
Stagger Chance 60%
Magic Power 100%
Armor Pen. 35%
Bodypart Dmg 40%
Attributes
STR: 33
AGL: 3
PRC: 3
VIT: 23
WIL: 3
Miscellaneous
Faction: Undead
Size: large
XP: 180
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Through a special ritual, its soul was stripped of memories and self-awareness, imbuing the body with unnatural strength and durability upon its return.
| “ | Through a special ritual, its soul was stripped of memories and self-awareness, imbuing the body with unnatural strength and durability upon its return. | „ |
Mini-boss Hint
| “ | The last mercenary who took this contract was found dead on the crypt's steps. Every bone in his body was shattered — no idea how he managed to crawl back to the entrance. Now imagine the strength of the creature that did that to him… |
„ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Maneuver Type: No Target Energy: 4 Cooldown: 1 | Activates "Mighty Swing" for 1 turn: +40% Weapon Damage +40% Stagger Chance +20% Stun Chance +40% Bodypart Damage +40% Armor Damage -200% Counter Chance |
![]() | Maneuver Type: No Target Energy: 10 Cooldown: 10 | Activates "Brace for Impact!" for 2 turns: 12% Dodge Chance 12% Block Chance Grant all received strikes and shots +15% Fumble Chance, -10% Accuracy, and -25% Armor Penetration. If equipped with a light chestpiece, grants the effect +50% Crit Avoidance. If equipped with a medium chestpiece, also grants received strikes and shots -33% Bodypart Damage. If equipped with a heavy chestpiece, grants the skill -25% Cooldown Duration. |
![]() | Passive | When Health drops below 85%, 60%, 45%, 30%, and 15% for the first time, puts "Mighty Swing" on a 2 turns cooldown and causes Stagger. |
![]() | Passive | Moving to other tiles grants -2% Weapon Damage, +2% Fumble Chance, and -2% Accuracy for 3 turns. The effect stacks up to 5 times. |
Possible Loot
- Jewelry
- (25%) Tier 2-3 Amulet
- (5%) Phylactery Talisman
See also
Page last edited during patch: 0.9.3.9 | Data Page last updated in: 0.9.3.9
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