Tormentor (Chain)
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Tormentor
Tier 2 Vampire

Health: 85
Energy: 100
Damage
14 Crushing
2 Unholy
Protection
Head 1
Body 0
Arms 0
Legs 0
Resistances
Physical 6%
Slashing 6%
Piercing 6%
Crushing 6%
Rending 6%
Nature 6%
Fire 6%
Frost 6%
Shock 6%
Poison 6%
Caustic 6%
Magic 6%
Unholy 39%
Arcane 6%
Sacred -60%
Psionic 6%
Defensive stats
Block Chance 0%
Bleed Res. 6%
Pain Res. 26%
Bleed Res. 6%
Pain Res. 26%
Block Power 0
Control Res. 15%
Fortitude 9%
Control Res. 15%
Fortitude 9%
Dodge Chance 5%
Move Res. 10%
Crit Avoidance 6%
Move Res. 10%
Crit Avoidance 6%
Offensive stats
Crit Chance 7%
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Crit Efficiency ×1.15
Bleed Chance 15%
Daze Chance 15%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 9
Bleed Chance 15%
Daze Chance 15%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 9
Accuracy 66%
Fumble Chance 31%
Stagger Chance 0%
Magic Power 110%
Armor Pen. 5%
Bodypart Dmg 25%
Fumble Chance 31%
Stagger Chance 0%
Magic Power 110%
Armor Pen. 5%
Bodypart Dmg 25%
Attributes
STR: 15
AGL: 18
PRC: 9
VIT: 9
WIL: 6
Miscellaneous
Faction: Vampire
Size: medium
XP: 40
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Tormentors praise the Court through devious, sadistic cruelty, reveling in the sight of bloodied flesh.
| “ | Tormentors praise the Court with devious tortures, reveling in the sight of wounded flesh. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Attack Type: Target Object Range: 1 Energy: 18 Cooldown: 4 | Delivers a strike with -66% Weapon Damage, +66% Daze Chance, and +66% Knockback Chance. If the strike fails to Daze, Stun, or knock the target back, applies it with -9% Control Resistance and -9% Move Resistance for6 turns. |
![]() | Attack Type: Target Object Range: 1 Energy: 8 Cooldown: 10 | Delivers a strike with +20% Weapon Damage and +51% Bleed Chance. If the strike causes Bleeding, reduces all cooldowns by 2 turns. |
![]() | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 13 | Delivers a strike with +9% Life Drain and +36% Bleed Chance. If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 3% Max Health and 3% Max Energy. |
![]() | Passive | Each Bleeding enemy or ally within Vision grants +6% Weapon Damage, +9% Counter Chance, and +3% Crit Chance. If an enemy within 15 tiles starts Bleeding, attracts this Proselyte to their location. |
Possible Loot
- Weapons
- (100%) Chain
- Medicine
- (5%) Bloodletting Lancet
- (3%) Surgeon's Toolkit
- (5%) Soporific Sponge
See also
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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