Archivist

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Archivist
Tier 2 Human
Archivist
Health: 75
Energy: 120

Damage
8 Rending
3 Unholy

Protection
Head 0
Body 3
Arms 2
Legs 2

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Nature 25%
Fire 25%
Frost 25%
Shock 25%
Poison 25%
Caustic 25%
Magic 25%
Unholy 75%
Arcane 25%
Sacred -25%
Psionic 25%

Defensive stats
Block Chance 0%
Bleed Res. 5%
Pain Res. 15%
Block Power 0
Control Res. 10%
Fortitude 0%
Dodge Chance -5%
Move Res. 0%
Crit Avoidance 9%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 70%
Fumble Chance 29%
Stagger Chance 0%
Magic Power 120%
Armor Pen. 0%
Bodypart Dmg 0%

Attributes
STR: 9
AGL: 12
PRC: 18
VIT: 9
WIL: 12

Miscellaneous
Faction: Undead
Size: medium
XP: 120

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This warlock has devoted his life to the search and study of occult manuscripts - and he'll stop at nothing to acquire the next forbidden text.
This warlock has devoted his life to the search and study of occult manuscripts - and he'll stop at nothing to acquire the next forbidden text.

Mini-boss Hint

There was that gaunt, pale fellow snooping around here a week ago. He kept asking about books, manuscripts — whether there were any in the neighborhood.

By the time we realized his intentions, he had already vanished. I wouldn't be surprised if he's the one responsible for the crypt's desecration.

Skills

Archivist transformation of the Seal of Power effect
SkillBasic StatsDescription
Desecration
Desecration
Desecration
Spell
Type:
Target Object
Range:
6
Energy:
13
Cooldown:
4
Shoots a bolt of dark energy, dealing 9 Unholy Damage with 102% Accuracy.

Burns the target's Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster.
Death Touch
Death Touch
Death Touch
Spell
Type:
Target Object
Range:
6
Energy:
26
Cooldown:
13
Deals 16 Unholy Damage.

Replenishes Health to all Undead within Vision for 66% of the damage dealt.
Blasphemous Sigil
Blasphemous Sigil
Blasphemous Sigil
Spell
Type:
Target Tile
Range:
11
Energy:
13
Cooldown:
13
Creates a Rune on the targeted tile, which persists for 9 turns.

Remaining on the Rune deals 11 Unholy Damage and replenishes Energy to the caster for 100% of the damage dealt.

The Rune doesn't harm Undead or Proselytes, instead granting them -33% Fumble Chance, +33% Energy Restoration, and +9% Crit Chance.
Curse of Decay
Curse of Decay
Curse of Decay
Spell
Type:
Target Object
Range:
10
Energy:
18
Cooldown:
21
Applies the target with "Curse of Decay" for 13 turns:

-6% Max Health
-6% Max Energy
-6% Energy Restoration
9% Healing Efficiency
IV stacks: worsens the Condition of a random body part by 1%

Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2.
Seal of Power
Seal of Power
Seal of Power
Spell
Type:
No Target
Energy:
24
Cooldown:
20
Modified by:
Willpower
Activates Seal of Power for 5 turns:

+15% Magic Power
+1 Arcane Damage to strikes and shots
+1 Bonus Range

Using spells transforms the effect into a "Seal" of a corresponding School and prolongs its duration by 3 turns (up to 9).

Pyromancy: +15% Pyromantic Power, +2 Fire Damage to strikes and shots, +3% Miracle Chance, +3% Crit Chance
Electromancy: +15% Electromantic Power, +2 Shock Damage to strikes and shots, -4% Backfire Chance, -4% Fumble Chance
Geomancy: +15% Geomantic Power, -10% Damage Taken, +10% Damage Reflection, -5% Backfire Damage Change
Arcanistics: +15% Arcanistic Power, +2 Arcane Damage to strikes and shots, and -7% Abilities Energy Cost.

Using the ability tree's spell transforms the effect back into "Seal of Power".

Possible Loot

See also

Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14