Amalgam (Winged)

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Amalgam
Tier 3 Vampire
Amalgam (Winged)
Health: 115
Energy: 110

Damage
19 Rending
3 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 13%
Slashing 13%
Piercing 13%
Crushing 13%
Rending 13%
Nature 13%
Fire 13%
Frost 13%
Shock 13%
Poison 13%
Caustic 13%
Magic 13%
Unholy 46%
Arcane 13%
Sacred -53%
Psionic 13%

Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 33%
Block Power 0
Control Res. 15%
Fortitude 13%
Dodge Chance 20%
Move Res. 25%
Crit Avoidance 6%

Offensive stats
Crit Chance 9%
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 18%
Vision 0
Crit Efficiency ×1
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 18
Accuracy 77%
Fumble Chance 19%
Stagger Chance 10%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 15%

Attributes
STR: 10
AGL: 20
PRC: 16
VIT: 13
WIL: 7

Miscellaneous
Faction: Vampire
Size: medium
XP: 60

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Fully embracing the Gift requires a strength of conviction that few actually possess.
Fully embracing the Gift requires a strength of conviction that few actually possess.

Skills

SkillBasic StatsDescription
Flurry of Strikes
Flurry of Strikes
Flurry of Strikes
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
12
Delivers two dual strikes with -25% Hands Efficiency.

Each successful hit grants +2% Hands Efficiency for 2 turns.

The effect stacks up to 4 times.

If all hits are successful, delivers an additional dual strike with the same penalty.
Dash
Dash
Dash
Charge
Type:
Target Tile
Range:
4
Energy:
26
Cooldown:
20
Performs a charge towards the targeted tile.

Grants the skill -1 Range for each adjacent enemy (down to 2 range.

If there are adjacent enemies after using the skill, grants +15% Dodge Chance and +15% Counter Chance for 2 turns.
Bloodthirst
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
13
Delivers a strike with +13% Life Drain and +40% Bleed Chance.

If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 3% Max Health and 3% Max Energy.
No Time to Linger
No Time to Linger
No Time to Linger
Passive
Grants strikes and shots against Dazed, Stunned, Staggered, Confused, Immobilized, or Bleeding targets +4% Accuracy, -4% Fumble Chance, and +4% Crit Chance.

Using "Sudden Lunge" against targets with these effects grants the skill +75% Weapon Damage, -50% Cooldown Duration, and -50% Energy Cost.
Dark Vision
Dark Vision
Dark Vision
Passive
Darkness doesn't apply penalties to Vision, and attacks against targets within it don't receive the penalty to Accuracy.

Possible Loot

See also


Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14