Apostle
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Apostle
Tier 5 Vampire

Health: 190
Energy: 305
Damage
13 Rending
13 Unholy
Protection
Head 2
Body 4
Arms 0
Legs 0
Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 66%
Fire 66%
Frost 66%
Shock 66%
Poison 66%
Caustic 66%
Magic 66%
Unholy 132%
Arcane 66%
Psionic 66%
Defensive stats
Block Chance 0%
Bleed Res. 33%
Pain Res. 99%
Bleed Res. 33%
Pain Res. 99%
Block Power 0
Control Res. 50%
Fortitude 26%
Control Res. 50%
Fortitude 26%
Dodge Chance 30%
Move Res. 40%
Crit Avoidance 33%
Move Res. 40%
Crit Avoidance 33%
Offensive stats
Crit Chance 7%
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 45%
Life Leech 13%
Vision 30
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 45%
Life Leech 13%
Vision 30
Crit Efficiency ×1.1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 13
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 13
Accuracy 88%
Fumble Chance -3%
Stagger Chance 0%
Magic Power 150%
Armor Pen. 20%
Bodypart Dmg 20%
Fumble Chance -3%
Stagger Chance 0%
Magic Power 150%
Armor Pen. 20%
Bodypart Dmg 20%
Attributes
STR: 15
AGL: 19
PRC: 23
VIT: 11
WIL: 30
Miscellaneous
Faction: Vampire
Size: medium
XP: 300
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Amid the halls heaped with corpses, a newborn faith painfully takes shape, its first commandments set in blood by mad prophets.
| “ | Amid the halls heaped with corpses, a newborn faith painfully takes shape, its first commandments set in blood by mad prophets. | „ |
Mini-boss Hint
| “ | Before the war and the plague, the abbey was home to a theurgist, a miracle-worker — pilgrims flocked from all across Aldor seeking his blessing. I don't know what became of him. No word of his death has ever reached us — and that, I'm afraid, is not a good sign… |
„ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Spell Type: Target Object Range: 6 Energy: 23 Cooldown: 13 | Deals 14 Unholy Damage. Deals additional 5 Unholy Damage (but no more than 18) and applies the target with -6% Unholy Resistance for 9 turns for each ally within 33 tiles. Removes "Blesing", "Peace of Mind", and "Ancestors' Gaze" from the target. Spotting an enemy puts this ability on a 13 turn cooldown. |
![]() | Spell Type: Target Tile Range: 6 Energy: 18 Cooldown: 11 | Summons a Cursed Bell on the targeted tile, which persists for 13 turns or until the summoner's death. Only 1 Cursed Bell can be summoned simultaneously. |
![]() | Maneuver Type: Target Tile Range: 12 Energy: 8 Cooldown: 14 | Summons two strong Proselytes within 4 tiles of the target. |
![]() | Spell Type: Target Object Range: 12 Energy: 9 Cooldown: 6 | Applies an ally with "Gift Rescinded" for 9 turns: -33% Life Drain Upon death, leaves 2-3 Blood Puddles on random adjacent tiles, which persist for 6 turns. When the effect expires, the target dies, instantly refreshing the caster's cooldowns and replenishing 33% Max Health and 33% Max Energy to them. |
![]() | Spell Type: Target Object Range: 9 Energy: 16 Cooldown: 10 | Applies the target with "Sacrificial Blood", which remains active until the caster's death. Using spells against a target with this effect grants +6% Magic Power and +6% Healing Efficiency (both effects stack up to 6 times), replenishes 6% Max Energy, and reduces all cooldowns by 1 turn. |
![]() | Spell Type: Target Object Range: 2 Energy: 23 Cooldown: 7 | Deals 14 Unholy Damage. Replenishes Health for the amount of damage dealt. If Health is at 100%, increases its maximum amount for 9 turns instead. |
![]() | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 13 | Delivers a strike with +11% Life Drain and +38% Bleed Chance. If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 3% Max Health and 3% Max Energy. |
![]() | Attack Type: Target Area Range: 1 Energy: 3 Cooldown: 8 | Deliver a strike to three adjacent targets with +110% Knockback Chance. |
![]() | Passive | Grants +6% Max Health and +6% Weapon Damage for each type of Proselyte within Vision. Hitting an enemy applies them with +3% Damage Taken for 6 turns for each type of Proselyte within Vision. |
![]() | Passive | Miracles reduce all spells' cooldown by 1 turn and apply all enemies within Vision with -5% Magic Resistance and -5% Nature Resistance for 5 turns. The effect stacks up to 2 times. Grants +3% Miracle Chance and +10% Miracle Potency. |
![]() | Passive | Each point of received Magic or Nature Damage, replenishes 1 Energy and grants +1% Magic or Nature Resistance for 5 turns. The effect stacks up to 15 times. |
![]() | Passive | Increases the duration of all effects, areas, and entities applied or created with spells by 20%. Activating a positive magical effect grants the next spell -10% Energy Cost and -10% Cooldown Duration. |
![]() | Passive | Darkness doesn't apply penalties to Vision, and attacks against targets within it don't receive the penalty to Accuracy. |
Possible Loot
Gallery
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Apostle concept-art
See also
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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