Executioner (Two-Handed Sword)
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Executioner
Tier 3 Vampire

Health: 120
Energy: 115
Damage
21 Slashing
3 Unholy
Protection
Head 3
Body 0
Arms 0
Legs 0
Resistances
Physical 13%
Slashing 13%
Piercing 13%
Crushing 13%
Rending 13%
Nature 13%
Fire 13%
Frost 13%
Shock 13%
Poison 13%
Caustic 13%
Magic 13%
Unholy 46%
Arcane 13%
Sacred -53%
Psionic 13%
Defensive stats
Block Chance 12%
Bleed Res. 13%
Pain Res. 66%
Bleed Res. 13%
Pain Res. 66%
Block Power 24
Control Res. 30%
Fortitude 13%
Control Res. 30%
Fortitude 13%
Dodge Chance 10%
Move Res. 20%
Crit Avoidance 9%
Move Res. 20%
Crit Avoidance 9%
Offensive stats
Crit Chance 13%
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 18%
Vision 0
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 18%
Vision 0
Crit Efficiency ×1.15
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 18
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 18
Accuracy 77%
Fumble Chance 20%
Stagger Chance 20%
Magic Power 115%
Armor Pen. 25%
Bodypart Dmg 25%
Fumble Chance 20%
Stagger Chance 20%
Magic Power 115%
Armor Pen. 25%
Bodypart Dmg 25%
Attributes
STR: 13
AGL: 23
PRC: 16
VIT: 10
WIL: 7
Miscellaneous
Faction: Vampire
Size: medium
XP: 60
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Suffering and the close presence of death can sometimes lead to revelations that no other path can provide.
| “ | Suffering and the close presence of death can sometimes lead to revelations that no other path can provide. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 10 | Delivers a strike with +0.5% Weapon Damage for each percent of the target's Pain and with +1% Bodypart Damage for each missing percent of its Health. Reduces the skill's cooldown by 1 turn for each Bleeding or degree of Injury affecting the target. |
![]() | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 8 | Delivers a strike to one of the target's hands with +84% Bleed Chance and +48% Bodypart Damage. If the target tales damage, applies it with -29% Move Resistance and -39% Bleed Resistance for 4 turns. Doubles the skill's effects if the target is Staggered. Successful two-handed sword counters reduce the skill's cooldown by 1 turn. |
![]() | Attack Type: Target Object Range: 1 Energy: 8 Cooldown: 10 | Delivers a strike with +18% Weapon Damage and +61% Bleed Chance. If the strike causes Bleeding, reduces all cooldowns by 2 turns. |
![]() | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 13 | Delivers a strike with +10% Life Drain and +46% Bleed Chance. If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 3% Max Health and 3% Max Energy. |
![]() | Passive | Damaging strikes apply the target with -6% Healing Efficiency and -6% Pain Resistance for 3 turns. The effect stacks up to 4 times. |
![]() | Passive | Delivering a strike to a target activates "Blood Craze" for 3 turns: +6% Weapon Damage +3% Crit Chance Delivering strikes grants an extra stack of the effect (up to VI) and refreshes its duration. |
![]() | Passive | Consecutive two-handed sword hits against the same target grant +7% Stagger Chance and +3% Counter Chance for 5 turns. Each received strike grants +3% Block Chance and +5% Block Power Recovery for 5 turns. Both effects stack up to 3 times. |
Possible Loot
See also
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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