Fury
Jump to navigation
Jump to search
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Fury
Tier 3 Vampire

Health: 115
Energy: 100
Damage
15 Piercing
3 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 13%
Slashing 13%
Piercing 13%
Crushing 13%
Rending 13%
Nature 13%
Fire 13%
Frost 13%
Shock 13%
Poison 13%
Caustic 13%
Magic 13%
Unholy 46%
Arcane 13%
Sacred -53%
Psionic 13%
Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 26%
Bleed Res. 13%
Pain Res. 26%
Block Power 0
Control Res. 20%
Fortitude 9%
Control Res. 20%
Fortitude 9%
Dodge Chance 15%
Move Res. 15%
Crit Avoidance 9%
Move Res. 15%
Crit Avoidance 9%
Offensive stats
Crit Chance 9%
Counter Chance 12%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 0
Counter Chance 12%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 0
Crit Efficiency ×1
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 13
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 13
Accuracy 81%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 115%
Armor Pen. 25%
Bodypart Dmg 20%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 115%
Armor Pen. 25%
Bodypart Dmg 20%
Attributes
STR: 10
AGL: 23
PRC: 20
VIT: 10
WIL: 7
Miscellaneous
Faction: Vampire
Size: medium
XP: 60
Show moreShow less
Consumed by the urge to hunt, avenge, and mete out judgement, she'll be stopped by death alone.
| “ | Consumed by the urge to hunt, avenge, and mete out judgement, she'll be stopped by death alone. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Attack Type: Target Object Range: 3 Energy: 10 Cooldown: 9 | Delivers a strike with -9% Accuracy, +33% Bleed Chance, and +33% Immobilization Chance. If the target takes damage, applies it with -6% Bleed Resistance, -6% Move Resistance, and -6% Control Resistance for 9 turns. The effect stacks up to 3 times. |
![]() | Maneuver Type: Target Object Range: 1 Energy: 10 Cooldown: 4 | Delivers a strike with -66% Weapon Damage to themselves or an ally, granting "Battle Rage" to both for 6 turns (12 turns if striking themselves): +10% Weapon Damage +7.5% Crit Chance +20% Crit Efficiency |
![]() | Attack Type: Target Object Range: 1 Energy: 8 Cooldown: 10 | Delivers a strike with +15% Weapon Damage and +61% Bleed Chance. If the strike causes Bleeding, reduces all cooldowns by 2 turns. |
![]() | Maneuver Type: Target Object Range: 6 Energy: 6 Cooldown: 8 | Makes a large amount of noise, dealing 7 Psionic Damage With 75% Armor Penetration. With 75% chance Dazes or Staggers the target. |
![]() | Spell Type: Target Object Range: 2 Energy: 23 Cooldown: 7 | Deals 10 Unholy Damage. Replenishes Health for the amount of damage dealt. If Health is at 100%, increases its maximum amount for 9 turns instead. |
![]() | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 13 | Delivers a strike with +10% Life Drain and +46% Bleed Chance. If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 3% Max Health and 3% Max Energy. |
![]() | Passive | Grants +0.33% Weapon Damage, -0.33% Damage Taken and +0.13% Life Drain for each missing percent of Health. |
Possible Loot
Weapons
See also
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
| |||||






