Leechlord

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Leechlord
Tier 5 Vampire
Leechlord
Health: 330
Energy: 245

Damage
11 Crushing
11 Rending
7 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Nature 52%
Fire 52%
Frost 52%
Shock 52%
Poison 52%
Caustic 52%
Magic 52%
Unholy 118%
Arcane 52%
Sacred -14%
Psionic 52%

Defensive stats
Block Chance 0%
Bleed Res. 26%
Pain Res. 99%
Block Power 0
Control Res. 60%
Fortitude 66%
Dodge Chance -25%
Move Res. 100%
Crit Avoidance 39%

Offensive stats
Crit Chance 18%
Counter Chance 20%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 18%
Vision 0
Crit Efficiency ×1.25
Bleed Chance 0%
Daze Chance 40%
Immob. Chance 0%
Energy Leech 33%
Bonus Range 18
Accuracy 90%
Fumble Chance 9%
Stagger Chance 60%
Magic Power 125%
Armor Pen. 30%
Bodypart Dmg 35%

Attributes
STR: 30
AGL: 8
PRC: 8
VIT: 38
WIL: 11

Miscellaneous
Faction: Vampire
Size: giant
XP: 300

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An aberration this vile could spring only from pure hatred - hatred for the natural order and life itself.
An aberration this vile could spring only from pure hatred - hatred for the natural order and life itself.

Mini-boss Hint

Perhaps I shouldn't be telling you this, but you're not the first one we've sent to deal with this matter.

The previous mercenary was found dead. His whole body was withered and covered in strange wounds, as if some beastly swarm drained him of every drop of blood…

Skills

SkillBasic StatsDescription
Constricting Tentacle
Constricting Tentacle
Constricting Tentacle
Maneuver
Type:
Target Area
Range:
6
Energy:
16
Cooldown:
11
Marks a 3x3 tile area. Next turn, if there's an enemy within it, applies them with "Constriction" for 9 turns:

+33% Fumble Chance
+66% Backfire Chance
Deals 6 Crushing, 3 Piercing, and 3 Unholy Damage.Each turn increases the damage dealt by 15%.Can't move to other tiles.
Skipping a turn reduces the effect's duration by a few turns (depending on Strength and Agility).
Summon Bloodgorger Worm
Summon Bloodgorger Worm
Summon Bloodgorger Worm
Spell
Type:
Target Tile
Range:
12
Energy:
8
Cooldown:
5
Summons a Bloodgorger Worm on the targeted tile.
Worm Feast
Worm Feast
Worm Feast
Spell
Type:
Target Object
Range:
6
Energy:
13
Cooldown:
7
Destroys a flesh-covered corpse, dealing 14 Unholy and 14 Caustic Damage to all tiles adjacent to it and summoning Bloodgorger Worms on them. The number of Worms depends on the corpse's size.

Permanently grants +13% Max Health, +13% Bleed Chance, and +9% Crit Chance to all previously summoned Bloodgorger Worms.
Tongue Pull
Tongue Pull
Tongue Pull
Attack
Type:
Target Object
Range:
5
Energy:
18
Cooldown:
6
Deals 9 Crushing, 6 Poison, and 6 Unholy Damage with +33% Armor Penetration and 99% chance to pull the target 4 tiles closer.

This skill can't be countered.
Tongue Leech
Tongue Leech
Tongue Leech
Spell
Type:
Target Object
Range:
5
Energy:
24
Cooldown:
9
Deals 18 Piercing, 6 Poison, and 6 Unholy Damage with +33% Armor Penetration, +66% Bleed Chance, +66% Immobilization Chance, and +66% Life Drain.

This skill can't be countered.
Wild Swipe
Wild Swipe
Wild Swipe
Attack
Type:
Target Area
Range:
1
Energy:
3
Cooldown:
8
Deliver a strike to three adjacent targets with +140% Knockback Chance.
Rend Flesh
Rend Flesh
Rend Flesh
Active
Type:
Target Object
Range:
1
Energy:
25
Cooldown:
7
Delivers a strike with +100% Bodypart Damage and +50% Armor Damage.
Bloodthirst
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
13
Delivers a strike with +38% Life Drain and +16% Bleed Chance.

If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 3% Max Health and 3% Max Energy.
Insatiable Hunger
Insatiable Hunger
Insatiable Hunger
Passive
When a Bloodgorger Worm within Vision successfully hits a target, grants them and the summoner +3% Life Drain, +3% Healing Efficiency, and +3% Bleed Chance for 9 turns.
Driven by Pain
Driven by Pain
Driven by Pain
Passive
Grants +0.33% Weapon Damage, -0.33% Damage Taken and +0.13% Life Drain for each missing percent of Health.
Witness His Might!
Witness His Might!
Witness His Might!
Passive
Grants +6% Max Health and +6% Weapon Damage for each type of Proselyte within Vision.

Hitting an enemy applies them with +3% Damage Taken for 6 turns for each type of Proselyte within Vision.
Willing Sacrifice
Willing Sacrifice
Willing Sacrifice
Passive
Receiving damage replenishes the same amount Health to all allies within Vision.
Not This Time
Not This Time
Not This Time
Passive
Full blocks and dodges grant +5% Control Resistance and +5% Move Resistance for 5 turns.

The effect stacks up to 2 times.

Once per 90 turns removes Stun, Daze, Stagger or Immobilization upon receiving them.
Dark Vision
Dark Vision
Dark Vision
Passive
Darkness doesn't apply penalties to Vision, and attacks against targets within it don't receive the penalty to Accuracy.

Possible Loot

See also


Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14