Marauder (Spear)

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Marauder
Tier 3 Human
Marauder (Spear)
Health: 105
Energy: 85

Damage
21 Piercing

Protection
Head 4
Body 6
Arms 4
Legs 5

Resistances
Physical 20%
Slashing 20%
Piercing 20%
Crushing 20%
Rending 20%
Shock -15%

Defensive stats
Block Chance 8%
Bleed Res. 15%
Pain Res. 10%
Block Power 14
Control Res. 20%
Fortitude 10%
Dodge Chance 10%
Move Res. 15%
Crit Avoidance 5%

Offensive stats
Crit Chance 12%
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 30%
Energy Leech 0%
Bonus Range 0
Accuracy 85%
Fumble Chance 13%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 10%

Attributes
STR: 13
AGL: 16
PRC: 16
VIT: 10
WIL: 10

Miscellaneous
Faction: Brigand
Size: medium
XP: 60

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A commoner or deserter who somehow got hold of decent gear and then went on a spree across the realm.
A commoner or deserter who somehow got hold of decent gear and then went on a spree across the realm.

Skills

SkillBasic StatsDescription
Nail Down
Nail Down
Nail Down
Attack
Type:
Target Object
Range:
2
Energy:
14
Cooldown:
12
Modified by:
Strength, Agility, Perception
- Requires a spear
Delivers a strike to one of the target's legs with +5% Crit Chance.

If the target is adjacent, grants the strike +25% Weapon Damage and +50% Knockback Chance.

If the target is 1 tile away, grants the strike +25% Bodypart Damage and +60% Immobilization Chance.
Impaling Lunge
Impaling Lunge
Impaling Lunge
Attack
Type:
Target Area
Range:
2
Energy:
10
Cooldown:
8
Modified by:
Strength, Agility, Perception
- Requires a spear
Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +20% Armor Penetration, and +50% Bleed Chance.

If the target is affected by Immobilization or "Net" grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses, and instantly refreshes the skill's cooldown.
Regroup
Regroup
Regroup
Maneuver
Type:
Target Tile
Range:
1
Energy:
18
Cooldown:
18
Modified by:
Vitality
- Requires a spear
Repositions to an adjacent tile, replenishes 20% Max Block Power, and reduces the cooldown of the ability tree's other skills by 1 turn for each visible enemy within 3 tiles.

Activates "Regroup" for 10 turns:

+5% Block Chance
+5% Max Block Power
+15% Block Power Recovery
+5% Counter Chance

Grants an extra stack of the effect (up to IV) for each reduced cooldown.
Precise Hits
Precise Hits
Precise Hits
Passive
- Requires a spear
Grants spear strikes against targets affected by Immobilization or "Net" +10% Armor Penetration and +15% Bodypart Damage.

Possible Loot

TODO

See also


Page last edited during patch: 0.9.3.9 | Data Page last updated in: 0.9.3.9