Thrall

From Stoneshard wiki
Jump to navigation Jump to search

This article is a stub. You can help Stoneshard wiki by expanding it.


Thrall
Tier 4 Vampire
Thrall
Health: 100
Energy: 120

Damage
15 Rending
3 Caustic
5 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 13%
Slashing 13%
Piercing 13%
Crushing 13%
Rending 13%
Nature 13%
Fire 13%
Frost 13%
Shock 13%
Poison 13%
Caustic 46%
Magic 13%
Unholy 79%
Arcane 13%
Sacred -53%
Psionic 13%

Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 300%
Block Power 0
Control Res. 20%
Fortitude 13%
Dodge Chance -20%
Move Res. 15%
Crit Avoidance 9%

Offensive stats
Crit Chance 7%
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 25%
Energy Leech 0%
Bonus Range 0
Accuracy 66%
Fumble Chance 18%
Stagger Chance 25%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 10%

Attributes
STR: 32
AGL: 7
PRC: 7
VIT: 14
WIL: 4

Miscellaneous
Faction: Vampire
Size: medium
XP: 40

Show moreShow less
A walking, bloated mound of festering meat, housing an appropriately dark and depraved spirit.
A walking, bloated mound of festering meat, housing an appropriately dark and depraved spirit.

Skills

SkillBasic StatsDescription
Inevitable Doom
Inevitable Doom
Inevitable Doom
Passive
After delivering three successful hits, explodes the next turn, dealing Caustic and Unholy Damage to all adjacent tiles. The damage dealt is equal to 13% and 9% of the remaining Health respectively.

Also leaves Blood Puddles deals 6 Unholy and 6 Caustic Damage and also grants -6% Unholy Resistance for 13 turns.

Blood Puddles don't harm Proselytes, instead replenishing 3% Max Health and 3% Max Energy to them.
Flesh Explosion
Flesh Explosion
Flesh Explosion
Passive
Explodes the next turn after its death, dealing 9 Unholy and 18 Caustic Damage to all adjacent tiles.
Immolation
Immolation
Immolation
Passive
Upon death, grants "Blood Oath" to all Proselytes within Vision for 9 turns:

+33% Life Drain
+33% Healing Efficiency
-33% Abilities Energy Cost
Willing Sacrifice
Willing Sacrifice
Willing Sacrifice
Passive
Receiving damage replenishes the same amount Health to all allies within Vision.
Driven by Pain
Driven by Pain
Driven by Pain
Passive
Grants +0.33% Weapon Damage, -0.33% Damage Taken and +0.13% Life Drain for each missing percent of Health.
Dark Vision
Dark Vision
Dark Vision
Passive
Darkness doesn't apply penalties to Vision, and attacks against targets within it don't receive the penalty to Accuracy.

Possible Loot

See also


Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14