Liturgist
Jump to navigation
Jump to search
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Liturgist
Tier 3 Vampire

Health: 135
Energy: 100
Damage
20 Crushing
3 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Magic 26%
Unholy 59%
Arcane 26%
Sacred -40%
Psionic 26%
Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 33%
Bleed Res. 13%
Pain Res. 33%
Block Power 0
Control Res. 25%
Fortitude 18%
Control Res. 25%
Fortitude 18%
Dodge Chance -5%
Move Res. 30%
Crit Avoidance 9%
Move Res. 30%
Crit Avoidance 9%
Offensive stats
Crit Chance 6%
Counter Chance 0%
Stun Chance 15%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Counter Chance 0%
Stun Chance 15%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 20%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 9
Bleed Chance 0%
Daze Chance 20%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 9
Accuracy 68%
Fumble Chance 26%
Stagger Chance 0%
Magic Power 120%
Armor Pen. 15%
Bodypart Dmg 0%
Fumble Chance 26%
Stagger Chance 0%
Magic Power 120%
Armor Pen. 15%
Bodypart Dmg 0%
Attributes
STR: 20
AGL: 10
PRC: 10
VIT: 20
WIL: 10
Miscellaneous
Faction: Vampire
Size: medium
XP: 60
Show moreShow less
Proselyte rituals diligently mirror Hieronite rites, albeit in a thoroughly twisted form.
| “ | Proselyte rituals diligently mirror Hieronite rites, albeit in a thoroughly twisted form. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Maneuver Type: Target Object Range: 5 Energy: 10 Cooldown: 9 | When used on an ally, replenishes 6% Max Health to them, prolongs the duration of every positive effect on them by 3 turns, and also removes a random negative effect. When used on an enemy, deals 11 Poison and 4 Unholy Damage, prolongs the duration of all negative effects on them by 3 turns, and reduce the duration of all positive effects by 1 turn. |
![]() | Maneuver Type: No Target Energy: 4 Cooldown: 1 | Activates "Mighty Swing" for 1 turn: +40% Weapon Damage +40% Stagger Chance +20% Stun Chance +40% Bodypart Damage +40% Armor Damage -200% Counter Chance |
![]() | Maneuver Type: Target Object Range: 1 Energy: 6 Cooldown: 6 | Deals 10 Crushing Damage with 120% Accuracy, 100% Stagger Chance, and 80% Knockback Chance. The damage dealt depends on the equipped boots' Protection. Hitting the target applies it with -30% Max Block Power, -20% Control Resistance, -20% Move Resistance, and -15% Crit Avoidance for 4 turns. The effect stacks up to 2 times. |
![]() | Spell Type: Target Object Range: 2 Energy: 23 Cooldown: 7 | Deals 11 Unholy Damage. Replenishes Health for the amount of damage dealt. If Health is at 100%, increases its maximum amount for 9 turns instead. |
![]() | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 13 | Delivers a strike with +20% Life Drain and +20% Bleed Chance. If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 3% Max Health and 3% Max Energy. |
![]() | Passive | Applies all adjacent enemies with +5% Fumble Chance, +0.5% Intoxication Change, and -0.25% Sit. Morale Change. Each turn with 20% chance causes all adjacent enemies to Cough. These effects don't stack. |
Possible Loot
Weapons
Valuables
Gallery
-
Liturgist concept-art
See also
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
| |||||





