Admonisher
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Admonisher
Tier 3 Vampire
Health: 140
Energy: 200
Damage
14 Crushing
7 Unholy
Protection
Head 2
Body 4
Arms 0
Legs 0
Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Magic 26%
Unholy 92%
Arcane 26%
Sacred -40%
Psionic 26%
Defensive stats
Block Chance 14%
Bleed Res. 18%
Pain Res. 26%
Bleed Res. 18%
Pain Res. 26%
Block Power 20
Control Res. 20%
Fortitude 13%
Control Res. 20%
Fortitude 13%
Dodge Chance 15%
Move Res. 15%
Crit Avoidance 13%
Move Res. 15%
Crit Avoidance 13%
Offensive stats
Crit Chance 3%
Counter Chance 5%
Stun Chance 0%
Knockb. Chance 20%
Life Leech 9%
Vision 0
Counter Chance 5%
Stun Chance 0%
Knockb. Chance 20%
Life Leech 9%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 9
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 9
Accuracy 81%
Fumble Chance 24%
Stagger Chance 0%
Magic Power 133%
Armor Pen. 10%
Bodypart Dmg 0%
Fumble Chance 24%
Stagger Chance 0%
Magic Power 133%
Armor Pen. 10%
Bodypart Dmg 0%
Attributes
STR: 10
AGL: 16
PRC: 23
VIT: 13
WIL: 23
Miscellaneous
Faction: Vampire
Size: medium
XP: 180
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The heretical whisperings, resounding hollowly through the shadowy undercrofts, are blasphemous - yet persuasive enough to sow a seed of doubt...
| “ | The heretical whisperings, resounding hollowly through the shadowy undercrofts, are blasphemous - yet persuasive enough to sow a seed of doubt... | „ |
Mini-boss Hint
| “ | I heard this much: recently, a pair of hunters camped for the night near the monastery. They said they were plagued by strange dreams, as though someone was whispering blasphemous sermons into their ears until dawn. Whether it's connected or not, I'll leave it for you to decide. But something tells me this goes deeper than it seems… |
„ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Spell Type: Target Object Range: 10 Energy: 26 Cooldown: 15 | Applies the target with "Confession" for 9 turns: Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for 3 turns (6 turns if there are no allies within the caster's Vision): Attack skills grant "Battle Rage". Charge skills grant "Blood Oath". Maneuvers grant 1 stack of "Elusiveness". Spells grant "Rapid Resoration". |
![]() | Spell Type: Target Object Range: 10 Energy: 16 Cooldown: 9 | Applies the target with "Burden of Sin", which remains active until the caster's death: -3% Weapon Damage -3% Dodge Chance -3% Block Chance +6% Cooldowns Duration -3%Magic Power Each turn outside of the caster's Vision, and each ability they use, applies an extra stack of the effect (up to VI). Killing enemies reduces the number of stacks by 3. |
![]() | Spell Type: Target Tile Range: 6 Energy: 23 Cooldown: 17 | Creates three Runes: one on the target's tile and two more on the tiles adjacent to it. The Runes persist for 9 turns or until the caster's death. Remaining on the Runes deals 12 Unholy Damage with 26% Immobilization Chance and permanently increases the caster's Max Health by 6%. The Runes don't harm Proselytes, instead replenishing 9% Max Health to them. |
![]() | Spell Type: Target Object Range: 9 Energy: 16 Cooldown: 10 | Applies the target with "Sacrificial Blood", which remains active until the caster's death. Using spells against a target with this effect grants +6% Magic Power and +6% Healing Efficiency (both effects stack up to 6 times), replenishes 6% Max Energy, and reduces all cooldowns by 1 turn. |
![]() | Spell Type: Target Object Range: 9 Energy: 13 Cooldown: 13 | Applies the target with "Curse of Agony" for 13 turns: +1% Pain Change -6% Weapon Damage -9% Magic Power -9% Fortitude -9% Unholy Resistance The penalties change dynamically depending on the target's Pain. |
![]() | Spell Type: Target Object Range: 2 Energy: 23 Cooldown: 7 | Deals 9 Unholy Damage. Replenishes Health for the amount of damage dealt. If Health is at 100%, increases its maximum amount for 9 turns instead. |
![]() | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 13 | Delivers a strike with +13% Life Drain and +32% Bleed Chance. If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 3% Max Health and 3% Max Energy. |
Possible Loot
See also
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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